GSY Video PC PS4 Xbox One

After Daymare: 1998, another iconic game of the Playstation era is given the indie treatment in the form of a new IP called Devil's Hunt. The few trailers which were released showed nice promises in terms of visuals, and it's true that the game actually looks pretty good. The artists at Layopi Games have done a pretty good use of Unreal Engine 4 when it comes to the different landscapes, but the character models still look pretty dated. The main problem isn't there though, animations are really stiff and the game just isn't fun at all. Even when not comparing it to Devil May Cry 5, it cannot be recommended to the fans of the genre. We don't really mind the tacky storyline and characters, it could even be part of the charm for some, but with such an emphasis on long and chatty cutscenes, the pace of the game suffers a lot and the gameplay sequences even add to that feeling because of how they play. This is a game we would have loved to defend but it unfortunately failed to entertain us in the end due to its many shortcomings, which we believe our videos prove.
Update 2: We've added 3 videos captured with the 7 GB patch we downloaded today in the afternoon. As you'll see compared to the first 3 videos we posted, performance has really improved. That being said, it still crashed on us at the end of our recording session.

About the game
Platform
PC PS4 XBOXONE SWITCH
Published by
1C Entertainment
Developed by
Layopi Games
Patreon

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What's up?
  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (19 Hours ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (19 Hours ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (19 Hours ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (19 Hours ago)

  • b0vril

    b0vril yea but, would it be halo then? (19 Hours ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (1 Day ago)

  • nostradamus

    nostradamus Halo Infinite sure is one ugly damn game. Pretty obvious nothing is going to massible change if the Ip doesn't die and start from the ground up with another publisher/dev that doesn't retread the ol (1 Day ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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