GSY Video PC

The Metroidvania genre is usually quite popular among indie developers and Hollow Knight seems to be a game to keep an eye on. We particularly like its art style, but what makes it engaging is both its level design and gameplay mechanics. Much like in the Dark Souls series, dying means you have to lose something valuable that you can only retrieve if you manage to go back to the exact spot where you were killed (and you beat your own ghost). It's not souls you lose here, but what serves as money to buy new charms or various items. There are also souls in the game though, as you collect them every time you hit an enemy, which fills a sort of gauge that can be used to either replenish your health, or launch a special attack. It's an interesting mechanic as you're rewarded for playing well and being offensive. The only downside at the moment is that we've been experiencing occasional freezes, which can be annoying during a boss fight (there are 30 of them, and more than 140 different enemies!).

Sdarts
Sdarts
Commented on 2017-02-24 21:08:48
This game looks great and by many of the discussions on Steam, it has a lot of depth to it.
In reply to
About the game
Platform
PC
Published by
Team Cherry
Developed by
Team Cherry
Patreon

$224 of $400 per month

What's up?
  • MrWhite

    MrWhite And those headcrabs in dark rooms are going to be fun. Fuckin hell. (6 Hours ago)

  • MrWhite

    MrWhite Imagine scrambling to reload the gun, dropping the ammo on the ground, and picking up a brick instead and bashing a combine troop with it, saving your bacon. (6 Hours ago)

  • MrWhite

    MrWhite @Melmoth: Well, then, if that gameplay is indicative of what its like overall, and if the AI can react to you touching things, thus making noise or becoming visible, then its going to be revolutionary (6 Hours ago)

  • Melmoth

    Melmoth @MrWhite: ..and ofc it's the perfect opportunity for us to build Dog :) (7 Hours ago)

  • Melmoth

    Melmoth @MrWhite: they say it's a full length game like HL2 of about 13-15 hours long. And making it VR only they can take proper advantage of having hands. Hope there's many nice gameplay innovations . (7 Hours ago)

  • MrWhite

    MrWhite The only thing I'm sort of surprised about is the lack of full body presence. Boneworks has it, and it looks like it's sharing the same kind of mechanics engine too. (7 Hours ago)

  • MrWhite

    MrWhite @Melmoth: Looks amazing. HL2 is still the best single player FPS in existence. Experiencing that world in VR will be incredible. (7 Hours ago)

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