GSY Video PC PS4 Xbox One

Now that E3 is over, we can resume the coverage of the latest releases, with MotoGP 17, which came out yesterday on Playstation 4, Xbox One and PC. This year, Milestone managed to increase the game's framerate so it eaches 60 frames per second, which we should be able to show very soon. For now, we have some 4K PC footage to share with you, with most classes shown in the following extracts. If you are into MotoGP, you should know that more than 70 legendary riders (from 4 Stroke, 2 Stroke 500cc, 2 Stroke 250cc, 2 Stroke 125cc classes) are included.

spacemanjupiter
spacemanjupiter
Commented on 2017-06-17 03:30:48
why does this look like a higher res ps2 game
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2017-06-17 09:05:19 In reply to spacemanjupiter
Posted by spacemanjupiter
why does this look like a higher res ps2 game
The answer to that is that they can't afford to spend too much money on graphics because these games don't sell. And they don't sell because they are not very good, and it's a cycle that once in it, it's hard to get out.

I still remember Moto GP on the original Xbox -- the production values on that one were through the roof. How times have changed :(
In reply to
dargis49
dargis49
Commented on 2017-06-17 16:35:14
Oh my god I was not expecting that. Eeww.
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2017-06-20 09:53:25 In reply to LEBATO
That's why this surprised me. The original Xbox version was amazing at that time. I still remember the bump mapping on the road. Back then it was amazing
In reply to
HugoStiglitz
HugoStiglitz
Commented on 2018-06-29 01:00:41
any chance you guys will test the Switch version of MotoGP 18?
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2018-06-29 01:10:55 In reply to HugoStiglitz
We tried but we were told they weren't even sure they'd get review codes.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Bandai Namco Ent...
Developed by
Milestone
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What's up?
  • nostradamus

    nostradamus lmao *mild shock* Ancel was a piece of shit all along. suprised_picachu.jpg (1 Day ago)

  • toelessfoot

    toelessfoot Right. I think programmable shaders were adopted fairly early on consoles (xbox360/ps3) (1 Day ago)

  • MrWhite

    MrWhite @toelessfoot: Well, only recently they have been. I think this is the first gen I've seen where PC's are playing catch up. Not through hardware power, but through development cycles (1 Day ago)

  • toelessfoot

    toelessfoot Yeah I think innovations on the console side are taken up more quickly by PC than vice versa because consoles are really lead platform for everything (1 Day ago)

  • MrWhite

    MrWhite At least for most gamers. Similar to when everything went to pci-e (2 Days ago)

  • MrWhite

    MrWhite I think we could be seeing a dramatic shift in PC hardware where it'll be essential to own both an SSD and a next gen card with the api's to use them. That also would probably require new motherboards (2 Days ago)

  • MrWhite

    MrWhite If a game is built from the ground up to take advantage of that, though... (2 Days ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

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