GSY Video PS4 Xbox One Switch

Sonic Forces is now available and we have some gameplay footage of the game on PS4 Pro, Xbox One X and Nintendo Switch. The latter is limited to 30 fps and 720p (docked and handheld mode alike), but despite some visibility problems at times, it's a pleasant version to play in bed or during in the subway/bus. As for Xbox One X, it only switched from 1800p to 1080p, in which case it even looks worse than on Pro, which also runs in 1080p.

INDIGO
INDIGO
Commented on 2017-11-09 17:51:00
OIC, never mind. (no delete comment button?)
In reply to
andrewsqual
andrewsqual
Commented on 2017-11-09 18:37:26
Yuck yuck yuck. "Classic" Sonic, just like in Generations, still looks too small for the levels.

Even though the 2D levels are supposed to be for him, they are still designed for the lankier, modern Sonic first. So what we get is a Honey I Shrunk the Hedgehog situation where he looks too small for everything in the level like the enemies he should be bigger than and even the spring jumps too. Even tunnels he goes through that force him into a roll, he should be able to just run through them because they are still too tall for him.

And why do they use that damn Master System/Gameboy Advance game jump sound effect too and not the iconic Mega Drive one? It drove me nuts in Generations too and that had a Mega Drive era focus.
In reply to
nostradamus
nostradamus
Commented on 2017-11-09 23:04:13
Sonic and its fans are vile scum.
In reply to
AnthonM2
AnthonM2
Commented on 2017-11-10 02:17:40 In reply to andrewsqual
It's still better than Ratchet
In reply to
andrewsqual
andrewsqual
Commented on 2017-11-11 23:50:03 In reply to AnthonM2
Care to elaborate on what you are talking about there? Exactly.

I had no idea where you came from with the "Ratchet" comment and then realised it was my avatar that triggered you. Oh well, here it goes then.

A GOOD Sonic the Hedgehog game might come close to a main series Ratchet and Clank game that is almost always 8/10 to 10/10 stuff. But a good Sonic game is very hard to find these days with a Mega Drive looking game being the best thing that has happened the franchise in 2 decades and I love it.

An awful Sonic game, which is just about everything the past 22 years apart from Colours and..................... that's about it (lol you thought I was going to include Honey I Shrunk the Hedgehog Generations in there), is an awful game and that's that. An Insomniac Games game just does not fit into what you are talking about.

But keep telling yourself whatever you want
http://www.metacritic.com/game/playstation-4/sonic... 59 on only 22 reviews so far
http://www.metacritic.com/game/playstation-4/ratch... 85 on a high 101 reviews.

And both were 40 quid at launch in case you forgot so Sonic Forces doesn't get to use that as an excuse.

Still better than Ratchet? Nope.
In reply to
About the game
Platform
PC PS4 XBOXONE SWITCH
Published by
SEGA
Developed by
Sonic Team
Patreon

$193 of $400 per month

What's up?
  • Melmoth

    Melmoth while also getting better performance and higher settings. I've tried something like 150-200% supersampling in a flight-sim, and the image quality is quite a bit better, but in 10fps ofc :D (22 Hours ago)

  • Melmoth

    Melmoth @toelessfoot: Hopefully i'm getting a new PC together this spring, if i don't get a new VR-set then i can still get some ekstra life out of the CV1 by running games with supersampling (22 Hours ago)

  • toelessfoot

    toelessfoot @Melmoth: They should really sell a controller-less G2, I'd definitely get one. It can be used with Index controllers too. (2 Days ago)

  • Melmoth

    Melmoth An inside-out tracking-solution would make things much simpler. The G2 seems fantastic for sims, but unsure about the controller tracking. (2 Days ago)

  • Melmoth

    Melmoth @toelessfoot: The problem i have with the CV1 is having to move the sensors between two rooms when going from a sim setup to roomscale. So much hassle that i rarely use roomscale at all. (2 Days ago)

  • Melmoth

    Melmoth @nostradamus: i read about it a while ago. Based on the Doom engine. Looked really well made for a fan-game. (2 Days ago)

  • toelessfoot

    toelessfoot @Melmoth: Yeah I came from a Rift CV1, kind of wish I hadn't sold it for the good tracking and OLED contrast, not to mention my computer could run more games at its native res. (2 Days ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

Also on Gamersyde

Our videos of NFS: Hot Pursuit Remastered

  • Wednesday, December 2, 2020
  • Driftwood

Our videos of Immortal Fenyx Rising

  • Friday, November 27, 2020
  • Driftwood

Watch Dogs: Legion in HDR on PS5

  • Tuesday, November 24, 2020
  • Driftwood