GSY Video PC PS4 Xbox One Switch

Troll and I is a low-budgeted game trying to propose an action-adventure experience borrowing from AAA titles, with Uncharted-styled platforming, crafting and cooperation with an AI (or a friend - local only). The main problem with such titles is that their technical limitations can weigh down on their potential, which is more or less what seems to be happening here. Character models and animations are too dated to make the game truly immersive, though the environment itself looks ok overall - provided you don't mind real-time growing grass. Gameplay mechanics are also too stiff and clunky from what we've seen, and contrary to a game like Majin and the Forsaken Kingdom, it seems to fail to deliver when it comes to atmosphere. Now don't take our word for it and check out our videos to let us know what you think. The game is available on PC, PS4 and Xbox One (and soon on Switch).

Sdarts
Sdarts
Commented on 2017-03-22 16:11:19
While reading the technical problems, I immediately thought of Mass Effect: Andromeda, which is a part of the problem with that game.

As for this game, it looks bad imho. And the title, while accurate, feels like it's celebrating the internet's worst users. Styx: Shards of Darkness and Technomancer are examples of games that manage to do great things in spite of the low budget.
In reply to
KORNdog
KORNdog
Commented on 2017-03-22 16:33:44
this is from the guys behind such polished classics are "alekhines gun" and "Lichdom: Battlemage" and the VR masterpeice "Loading Human"

lol, yeah, i'd stay way clear of this.
In reply to
About the game
Platform
PC PS4 XBOXONE SWITCH
Published by
Maximum Games
Developed by
Spiral House
Patreon

$156 of $400 per month

What's up?
  • Loakum

    Loakum *sips on a wine glass of grape juice* Why do I feel compelled to chant, “Let’s go Brandon?” Hmmmm (1 Week ago)

  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (7 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (11 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (11 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (11 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (11 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (11 Weeks ago)

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