Last year, we actually enjoyed WRC 5 on PC despite its many flaws. Parisian studio Kylotonn, now called KT Racing, had done a decent job after Milestone, showing great promises for the next episode. After playing WRC 6 for a while, both with a wheel and a gamepad, we can say the game has improved in every department. It is still a subtle mix between simulation and arcade, it is more accessible than DiRT Rally, but it does not mean that its driving model is not realistically coherent or too easy. Stages need to be learned, the copilot's indications can be particularly detailed if you activate the corresponding setting in the option menu, and it is just a lot of fun to drive. Now of course, the game's graphics aren't impressive at all, but they are convincing enough to let us enjoy the narrow roads of the rally championship.
Our impressions are based on the PC version of the game. We have not seen the console versions yet.