GSY Video PS4

Sony invited us to see some of the games of their upcoming line-up, and even play some of them like Shadow of the Colossus. We were able to fight 3 of the game's colossi (number 1, 3 and 13) but the video inside shows the French PR doing his homework to be ready for a presentation he's doing tomorrow. More on our impressions very soon.
Note: We filmed the game while HDR was activated on the TV and it gave our camera a hard time. Keep in mind that the game looks much better than what we're showing here.
Update: Second video added, with a superb passage in a forest. Sadly, it looks a lot less impressive than the real thing, our capture being the one to blame.

Sdarts
Sdarts
Commented on 2017-10-31 19:54:01
A pity that it's off-screen, but it can't be helped. Thanks for the video.

PS. Image 3 - news image - would make for a great SotC wallpaper if it was direct feed quality:

http://gamersyde.com/pop_images_shadow_of_the_colo...
In reply to
AndreasZ94
AndreasZ94
Commented on 2017-10-31 20:12:15
Was the option for the updated controls available? Controls is the trickiest part, i want some improvements but not too drastic
In reply to
AndreasZ94
AndreasZ94
Commented on 2017-10-31 20:24:45
UI is different,, i like it
In reply to
nostradamus
nostradamus
Commented on 2017-10-31 20:27:37
nice backflip, lol.
Posted by AndreasZ94
Was the option for the updated controls available? Controls is the trickiest part, i want some improvements but not too drastic
or shitty borked controls like in the HDmake.
In reply to
thedrunkenchild
thedrunkenchild
Commented on 2017-10-31 20:31:42
Were you guys able to try out the pro exclusive 60fps mode?
In reply to
synce
synce
Commented on 2017-10-31 22:04:16 In reply to thedrunkenchild
Posted by thedrunkenchild
Were you guys able to try out the pro exclusive 60fps mode?
Wow, does it seriously not run at 60fps on a normal PS4?
In reply to
thedrunkenchild
thedrunkenchild
Commented on 2017-10-31 22:15:22 In reply to synce
Posted by synce
Wow, does it seriously not run at 60fps on a normal PS4?
well this is not just a remaster, it's a REMAKE, which means that everything is completely remade and reworked with current gen technology(high poly count, global illumination, dynamic fur, complex foliage, tessellation etc) so it's understandable that it won't run at a full 60fps on base ps4 if it's gonna look that good.
In reply to
AndreasZ94
AndreasZ94
Commented on 2017-11-01 00:08:35 In reply to synce
Have you seen how good this remake looks? Lets hope that it even runs at solid 60fps on pro.
In reply to
nostradamus
nostradamus
Commented on 2017-11-01 00:48:23 In reply to synce
Posted by synce
Wow, does it seriously not run at 60fps on a normal PS4?
what? Try playing The Last Guardian.... slide. show.
In reply to
catfish
catfish
Commented on 2017-11-01 10:08:08
Looks spectacular. Holds its own with the best looking games this gen.
In reply to
KORNdog
KORNdog
Commented on 2017-11-01 10:51:21 In reply to synce
it's a remake up to current gen graphical standards...of course it doesn't.
In reply to
Zat
Zat
Commented on 2017-11-01 11:10:15 In reply to nostradamus
True.
In reply to
suge13
suge13
Commented on 2017-11-01 19:42:58
Goodness, this looks beautiful.
In reply to
andrewsqual
andrewsqual
Commented on 2017-11-01 21:04:54
And it doesn't run at 5fps sometimes like on the 10/10 PS2 game from 2006.
Of course, in 2016 when The Last Guardian dips to 23fps its a 6/10 game.

I want the controls exactly like they were in SOTC on PS2 and that is, perfect. And tank controls on still the greatest horse in videogames please.

Or, you know change them, and take away the grip meter and add full health recovery after 5 seconds while you are at it. Oh and change the music to more like something from a modern Sonic the Hedgehog game. /s
In reply to
About the game
Platform
PS4
Published by
Sony Computer En...
Developed by
Bluepoint Games
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  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (54 minutes ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (55 minutes ago)

  • MrWhite

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    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (1 Hour ago)

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  • MrWhite

    MrWhite and of course, foviated rendering, so there will be zero excuses for VR games to be downgraded visually and have better performance overall. (17 Hours ago)

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