GSY Tech Xbox One

Project CARS 2 also got updated yesterday night, improving image quality and framerate in most situations. Tearing remains visible when geometry is more complex, there are still a few drops in the wet, but it's an undeniable improvement over the base Xbox One version.
Note: We just realized the videos have no sound due to some technical issue. We are very sorry about that.

genstar
genstar
Commented on 2017-11-04 19:29:02
please AC Origins in HDR
In reply to
bobcc
bobcc
Commented on 2017-11-05 12:10:05
Great games. Would like to request as much as possible uploads. Gamersyde does it the best.
In reply to
Xoar
Xoar
Commented on 2017-11-05 14:30:46
So the earlier videos that looked much better than the Pro version were just running on boost mode? Surely not?
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2017-11-05 14:39:23 In reply to Xoar
Apparently they were. We can't be 100% sure though, but people seem to say the Xbox One X patch was only released on Friday night.
In reply to
Xoar
Xoar
Commented on 2017-11-05 16:17:46
If indeed it was pre patch (the vid was out before patch) that just shows the power of the machine...although i have a feeling that SMS for some reason didnt put any effort into the Pro version.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Bandai Namco Ent...
Developed by
Slightly Mad Stu...
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What's up?
  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (4 Hours ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (4 Hours ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (4 Hours ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (4 Hours ago)

  • b0vril

    b0vril yea but, would it be halo then? (5 Hours ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (1 Day ago)

  • nostradamus

    nostradamus Halo Infinite sure is one ugly damn game. Pretty obvious nothing is going to massible change if the Ip doesn't die and start from the ground up with another publisher/dev that doesn't retread the ol (1 Day ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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