GSY Video PS4 Xbox One PC

What a pleasant surprise, Alan Boiston, sent us a new batch of Project CARS videos, this time of the Xbox One version of the game. Unfortunately, Alan wasn't sure if this was pre-patch or not, so keep this in mind when watching. Again, we'd like to thanks Team VVV for their help with the console coverage of the game, so please support them and check out their Youtube channel when you get a chance.
Update: Two videos added.

thatjohann
thatjohann
Commented on 2015-05-05 16:43:57
This actually looks pretty good on XBONE.
In reply to
docLEXfisti
docLEXfisti
Commented on 2015-05-05 18:19:14
the stuttering of one of the opponent drivers at 2:40 mins. in that second video "Video Xbox #2" is hopefully not final. Also the aliasing is all over the place :(
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2015-05-05 18:24:32 In reply to docLEXfisti
It' s a replay bug, don't worry. The bug is present in all versions and it will eventually be fixed. It never happens in gameplay. All of Alan's videos are from replays.
In reply to
docLEXfisti
docLEXfisti
Commented on 2015-05-05 18:39:54
Thanks for the info Drift!
In reply to
Moonwalker
Moonwalker
Commented on 2015-05-05 18:57:48
Maybe it's just me though, but to me Forza 5 looks a lot better. Car models definitely.
In reply to
Xoar
Xoar
Commented on 2015-05-05 20:40:32
The AI cars in Forza 5 look abysmal they have such a low LOD unless they are 2ft infront of you, Overall PCars is the better looking game by a distance and they can do it with 30-40 cars on track compared to Forza's 16.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2015-05-05 20:51:17 In reply to Xoar
Posted by Xoar
with 30-40 cars on track compared to Forza's 16.
I feel like this part isn't said enough.

And Forza 5 probably does look better on Xbox One.
In reply to
Xoar
Xoar
Commented on 2015-05-05 21:42:48
Just watched the vids, Xbone version is defo clearly and sharper that the PS4 version...none of that awful looking ghosting going on.
In reply to
omniscient
omniscient
Commented on 2015-05-05 21:53:03
900p sigh. What nobody realises is that image quality is highly dependent on a screens scaler, and for monitors this can be a real issue. I wished xbone versions offered cinematic black bars for a native 1080p image.
In reply to
MIMF
MIMF
Commented on 2015-05-05 23:50:31 In reply to omniscient
Posted by omniscient
900p sigh. What nobody realises is that image quality is highly dependent on a screens scaler, and for monitors this can be a real issue. I wished xbone versions offered cinematic black bars for a native 1080p image.
Every single game on XBOne outputs at native 1080p, no scaling is ever performed by the monitor/TV. If the game renders internally at any resolution below 1920x1080, then the XBOne scaler comes into play to scale the rendered image up to a native 1920x1080 res, and then that result is sent to the external display.
In reply to
Moonwalker
Moonwalker
Commented on 2015-05-06 01:21:00 In reply to Xoar
Hold up.....ghosting? I have seen a few videos and i did not notice that anywhere. I bet they will look nearly identical except for resolution. Probably a few more jaggies on X1.
In reply to
monkey1982
monkey1982
Commented on 2015-05-06 04:45:37
Hell i thought i was looking at the Wii U version
In reply to
marker
marker
Commented on 2015-05-06 05:15:18
The gfx are nice but I thought it would look better. Replays run at 30fps but did not feel smooth. First video the car rear view is very low quality and basically useless. Honestly I think 16 or max 24cars are enough. There is hardly so many cars at a screen except the replays.
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2015-05-06 05:22:55 In reply to Driftwood
Posted by Driftwood
It' s a replay bug, don't worry.
Hmn, interesting.
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2015-05-06 08:03:52 In reply to LEBATO
Posted by LEBATO
Hmn, interesting.
I like it how you get your kicks from any minor negative thing regarding the game. It is also quite interesting in its own way.

The thing is I have been playing the game since 2012 and my opinion is based on experience. Yours mainly rely on your psychic abilities. Forgive me if I keep believing you're wrong. The market for the game is favorable, it's purely mathematical. Only those who have sworn an oath to Forza will not take this opportunity to play a sim racer until number six arrives later this year. I'm not saying the game will be perfect at launch by any means, but there's a lot to enjoy for anyone who likes the racing genre.
In reply to
THU31
THU31
Commented on 2015-05-06 11:33:53
Cool. I like Alan and TeamVVV. So nice that he sent you something.
In reply to
HardRock
HardRock
Commented on 2015-05-07 02:34:13 In reply to marker
Posted by marker
Honestly I think 16 or max 24cars are enough.
There's nothing wrong with that, but SMS thinks people should have the choice to create larger races, even at the cost of framerate. If people don't like that trade-off they can stick to 16-20 opponents (which is the hard limit in other consoles racers). In the worst case scenario pCARS still runs faster than Driveclub for example, while giving you tons more options to customize your experience.
In reply to
xgei8ht
xgei8ht
Commented on 2015-05-07 14:48:24
PC/PS4/XB1.

PS4 has improvements over XB1, higher quality shadows, higher rez, higher framerate, another AA pass.

As far as a comparison between PC and Forza, many things are baked in Forza, awful crowds, foliage, no weather etc.

As a comparison over Driveclub, Driveclub has a larger and higher density track with high poly cars, but less of them. dynamic weather conditions and is locked at 30fps with no tear. I asked this question to devs ages ago. The game unlocked runs between 45-60+fps. But they decided to lock.
In reply to
About the game
Platform
PC WIIU PS4 XBOXONE
Published by
Bandai Namco Ent...
Developed by
Slightly Mad Stu...
Patreon

$224 of $400 per month

What's up?
  • KORNdog

    KORNdog it's still the witcher 3 on a handheld. blurry or not, i'm surprised it's running at all. unlike say, doom, which had lower res assets, halved it's framerate AND looked blurry. (2 Hours ago)

  • nostradamus

    nostradamus sure your plastic can run it alright, but look at that shit. lowered_expectations.jpeg is on helluva of a drug. (7 Hours ago)

  • nostradamus

    nostradamus lmao the most impressive switch port ever. are you effen kidding me ? [url] (7 Hours ago)

  • MikeManiac61

    MikeManiac61 @MrWhite: lmao ikr? The shit that he says... (11 Hours ago)

  • MrWhite

    MrWhite looks like complete baby's ass? (14 Hours ago)

  • KORNdog

    KORNdog @nostradamus: you'll buy it day one. Stop pretending. (15 Hours ago)

  • nostradamus

    nostradamus @Seth: lmo, no shit man. DS looks like complete baby's ass. wtf even is that shit. bargain bin. (16 Hours ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

Also on Gamersyde

GC: #Nvidia showcased Ray Tracing for us at Gamescom

  • Tuesday, August 20, 2019
  • Driftwood

Our XB1X videos of Remnant: From the Ashes

  • Tuesday, August 20, 2019
  • Driftwood

Our videos of Keepers of the Void

  • Sunday, August 18, 2019
  • Driftwood