Bethesda showcases the new Duel mode of Quake Champions, a 1-v-1 showdown where players select three champions for their roster before entering the arena. A Tech Test is currently live until May 21 and it includes this nesw Duel mode as well as the team-based competitive mode Sacrifice.
Melmoth @Sdarts: I vaguely remember that game from back then. Never played it. (1 Week ago)
Sdarts I loved this game, you can play with different characters, each with their own abilities. You had a dash, that was basically like flying - Really cool mechanic. Squaresoft at its best. (1 Week ago)
Sdarts But got to a place where I couldn't progress further, because I didn't understand Japanese - before 2000, I wanna say. Really liked it and still remember it randomly sometimes. (1 Week ago)
Sdarts And then later their American versions. There was this Japanese game only released in Japan, I think it was from Squaresoft, the game was quite cool and I went very far in it. (1 Week ago)
Sdarts @nostradamus: Yes, PSX, N64 & Sega Saturn as well. Those days, I played a lot of imported games. I believe I played Final Fantasy 8 around 6 months before the US release. Tenchu 1 & 2 in Japanese. (1 Week ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
All comments (8)
The game needs optimization badly.
I'm probably not playing much more until they address some of the core issues surrounding projectiles and netcode and optimization. Stuff they've stated is in the pipes but could take weeks or months to implement. It should "feel" better at that point and I've played enough of the content they've given us already to know what's what.