First 10 minutes Xbox 360

Rise of Nightmares was released last week and it is time for you to see the game in action with a few of our videos. For the same price, you also get my impressions about the controls inside.

It is a difficult thing to talk about Rise of Nightmares. Firstly because it is hard to recommend as it will clearly not be everyone's cup of tea. Secondly because I have a lot of mixed feelings about the game. One thing should be said first, though the controls are a bit clumsy and require some getting used to, Kinect's potential shows a bit here.

Moving around might be a bit tricky at first, but there's not visible latency and there's even an auto walk mode for those who are having a hard time. It's not available all the time, but it allows to lead the character directly to the next door. Items can also be selected from a distance so the player doesn't have to get close to them to pick them up. All in all, such controls work ok but there is still room for improvement. I think they would even do great in a first person adventure game, which Rise of Nightmares is not really.

Indeed, SEGA's new Kinect title is also about fighting one's way through dangerous corridors. The combat system is pretty basic, as raising one's arms will lock the hero onto the nearest target. Keeping one's arms raised without moving serves as a blocking system, while moving them in the air allows the player to hit his enemies. Once again, a bit of practice is necessary to be efficient, but it is fun nonetheless. It does not mean it always works perfectly, but by giving the player full freedom of movement, it was bound to happen.

Rise of Nightmares will not draw people's attention because of its looks. The graphics are clearly outdated - though character models look ok -, which even the grainy filter can't do much to hide. The game is exaggeratedly gore and the atmosphere it conveys feels closer to a Z movie made in Poland than anything else. Had it been released on Xbox Live Arcade at a cheap price, Rise of Nightmares could have appealed to more people but at $40/50, I doubt many will be ready to give it a try. Don't get me wrong, I had fun with the game, but I believe that's typically the kind of title you need to try for yourself before you decide to give it a shot. Unfortunately, there are no plans for a demo for now.

DeadSaint
DeadSaint
Commented on 2011-09-12 15:24:08
Its a fun game, anyone with Kinect should give it a try
In reply to
Anvil
Anvil
Commented on 2011-09-12 18:49:35
The some of the worst "german" I've ever heard in a videogame.
In reply to
nostradamus
nostradamus
Commented on 2011-09-12 20:21:34
Unfortunately, there are no plans for a demo for now.

This is the worst part.
In reply to
Corellianrogue
Corellianrogue
Commented on 2011-09-14 19:15:30 In reply to nostradamus
Posted by nostradamus
Unfortunately, there are no plans for a demo for now.

This is the worst part.
I totally agree. Everybody who can play it should get the chance to if they haven't bought it already as it's great! :D
In reply to
About the game
Platform
X360
Published by
SEGA
Patreon

$224 of $400 per month

What's up?
  • nostradamus

    nostradamus [url] (2 Hours ago)

  • Loakum

    Loakum Eminem’s rapping style...reminds me of centipede from the 5 Deadly Venoms martial arts flick. *sips on a glass of grape juice* yelp. (1 Day ago)

  • Seth

    Seth I would have prefer if it was ps5 only game tho. Ah well. (6 Days ago)

  • Seth

    Seth @KORNdog: hah you mentioned tlou II, i cancelled my pre-order because i'm too hyped for next-gen now, but when the hype kicks in i'll buy it at release most likely. (6 Days ago)

  • Seth

    Seth PC for me is best available platform, thanks to the huge games library and 60fps for all games.But still getting a new console for first parties... (6 Days ago)

  • Seth

    Seth sry my mistake, ye i wanted to say that they are huge fans of first parties and ready to move on and wait ages for eventual pc port. (6 Days ago)

  • KORNdog

    KORNdog there are people out there who are going to wait for PS5 before playing last of us 2. but even that sort of wait sounds far too excruciating to me. (6 Days ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

Also on Gamersyde

40 minutes of Blacksad: Under the Skin

  • Saturday, January 25, 2020
  • Driftwood

The first 2 chapters of The Beast Inside

  • Saturday, January 25, 2020
  • Driftwood

Our videos of Lost Ember

  • Saturday, January 25, 2020
  • Driftwood