Xbox 360 PS3

Codemasters released this long two part videos where the developers of Rise of the Argonauts show us a bit more of how their game.

KORNdog
KORNdog
Commented on 2008-07-01 12:02:26
the art style is terrible. hugely disproportionate characters. the game has some good ideas, but i cant shake that "gladiator: sword of vengeance" feeling...it all looks very boring.
In reply to
nepton
nepton
Commented on 2008-07-01 12:04:11
"hugely disproportionate characters."

yeah it just looks weird... awful character design
In reply to
bleachedsmiles
bleachedsmiles
Commented on 2008-07-01 13:04:53
this games going to be epic if they pull it off.

Not too sure about Jasons voice though
In reply to
catfish
catfish
Commented on 2008-07-01 18:18:44
Im interested, but yeah, the characters proportions are strange
In reply to
moroboshi
moroboshi
Commented on 2008-07-01 18:41:14
I really like the look of the characters in this. It's great that someone has for once taken a stylised approach and not gone for the usual boring so called' photo real' look. Games are supposed to be art, not photographs.
In reply to
Ducem
Ducem
Commented on 2008-07-01 21:54:47
I think im going to buy this game. I'm not very sure about this yet, but i think i will choose the Way of Apollo.
Character Design could be better but that's okay.
In reply to
pythxvii
pythxvii
Commented on 2008-07-02 01:35:16 In reply to moroboshi
Posted by moroboshi
I really like the look of the characters in this. It's great that someone has for once taken a stylised approach and not gone for the usual boring so called' photo real' look. Games are supposed to be art, not photographs.
yes, but it just looks SILLY when a guy has shoulders as wide as a bloody mac truck. I mean I like stylized. But lets face it, stylized games usually are't that original. Their all cell shaded. I wanna see more stuff like diablo 3 and stuff, where it looks deeper...

This game looks pretty promising though.
In reply to
Tinks
Tinks
Commented on 2008-07-02 05:39:01
Gameplay looks rough, especially combat and animations
In reply to
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