Trailer PC

Nkidu and Ironward have unveiled Solstice Chronicles: MIA a spinoff title of the developer's previous game The Red Solstice. The studio has launched a Fig campaign to help achieve the project. The tactical twin-stick shooter features an 18-mission story campaign, survival mode, four classes and the customzation/skill tree that come with them. Jump inside for a first look and more details.



All Mutants Must Die
Ironward Launches Campaign on Fig for Solstice Chronicles: MIA

February 23, 2017 - The year is 2280 AE. As a lone marine stranded in an infected Martian colony, the Corporation has designated you MIA. Left for dead with an insurgent drone as your only ally, all that stands between you and freedom is a seemingly unstoppable army of mutants.

Debuting today on Fig, Ironward presents the crowdfunding campaign for Solstice Chronicles: MIA, the action-packed spinoff of the developer’s debut title; The Red Solstice. From February 23rd to March 23rd, Ironward is seeking $30,000 (USD) to cover the final stretch of development as Solstice Chronicles: MIA moves closer to release.

See the campaign for Solstice Chronicles: MIA at:
Fig.co/mia

Coming to PC and PlayStation 4 later this year, Solstice Chronicles: MIA is a sci-fi, twin-stick shooter with a tactical edge. In addition to customizable skill-trees and upgradeable weaponry, players must use the drone's abilities wisely, making fight-or-flight decisions to manipulate threat levels and balance risk versus reward.

Using 'Scout', for example, will send the drone out for supplies, but make the fight more difficult, while 'Taunt' causes the drone to lure in larger waves of weaker enemies. 'Bomb' will decimate your enemies, but the next wave will push even harder. And, while 'Block' may give you some breathing room, it also has a nasty habit of attracting bosses to the fight.

Will your choices lead you to freedom... or your doom?

Solstice Chronicles: MIA features include:
- Tactical, twin-stick shooter including two-player couch co-op.
- Story-based, 18 mission campaign branching from the events of The Red Solstice.
- Survival mode in which you decide when to EVAC, and when to push for bigger rewards.
- Customize skill-trees of four classes - Assault, Demolition, Hellfire, and Terminator.
- Upgradeable weaponry including shotguns, rocket launchers, flamethrowers, and more.
- Use your drone's abilities to aid in combat, manage threat levels, and scavenge supplies.

Fig backers will have the opportunity to claim a variety of rewards including Alpha access, unique skins, digital artwork, free copies of The Red Solstice, and even the opportunity to design a boss for Survival mode.

Solstice Chronicles: MIA is live now on Fig. Learn more at:
Fig.co/mia

15 screenshots

  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots
  • Solstice Chronicles: MIA unveiled - 15 screenshots

Key Art

  • Solstice Chronicles: MIA unveiled - Key Art
About the game
Platform
PC
Published by
Nkidu Games
Developed by
Ironward
Patreon

$184 of $400 per month

What's up?
  • mustacio

    mustacio Nothing much just hanging out playing nintendo (2 Weeks ago)

  • nostradamus

    nostradamus whoa, thats a lot of content. (2 Weeks ago)

  • nostradamus

    nostradamus you people want a pretty good example of a (shit) hype title with extra "eXclusive" on the side? Babylon's Fall, lol. (5 Weeks ago)

  • nostradamus

    nostradamus current gen in a timely fashion, just let Obsidion step-in with extra hands on development from Bethesda staff colab. (5 Weeks ago)

  • nostradamus

    nostradamus maybe they will start a fallout_ new vegas 2 (isn't that what people really want? Why not?) now bethesda has its hads full with starfield and elder scrolls to make a comeback to the IP in the (5 Weeks ago)

  • nostradamus

    nostradamus real reveal. At least people who wanted a sequel get to expect it, what people want to know are the other projects obsidian is doing in tandem or in pre-production. (5 Weeks ago)

  • nostradamus

    nostradamus outer worlds is a really cleaver & funny way to shadow drop a game that its in development. an antithesis of those hype cg trailers that live on for months/years and that ammount to nothing with the (5 Weeks ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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