Spec Ops: The Line is finally released this week on Playstation 3, Xbox 360 and PC, so here is the launch trailer of the game. As usual, expect to see some homemade videos before the end of the week.
i'll give it a rent in the hopes that the game breaks away from the pretty generic gameplay and narrative that was seen in the demo. i'm not holding my breath, but my low expectations allows for potential surprise, even if it turns out to be average. i just have a feeling we've got another "homefront" on out hands...promises of adult themes and mature story telling, but ended up being utterly moronic bar the very first 5 minutes.
Commented on 2012-06-25 18:24:07 In reply to KORNdog
From what I've been told, the game's strength really is its narrative, the different events the player is confronted with and the ending itself are quite memorable, even though gameplay does not bring anything new to the genre.
Commented on 2012-06-25 23:59:54 In reply to Driftwood
Posted by Driftwood
From what I've been told, the game's strength really is its narrative, the different events the player is confronted with and the ending itself are quite memorable, even though gameplay does not bring anything new to the genre.
Driftwood is right Ive played the game up to chapter 18, and trust me there is a section in the game that happens and you think typical call of duty... lets say its not what you think, there are moments i was WTF... OK!
Oddly this game has been getting great reviews, i say oddly due to the demo being distinctly average. The gun mechanics were atrocious and made COD's look and feel semi realistic.
Oddly this game has been getting great reviews, i say oddly due to the demo being distinctly average. The gun mechanics were atrocious and made COD's look and feel semi realistic.
That's probably because this game has more to offer than shooting with its narrative, so most reviews have responded to that which is what sets it apart.
I liked the extra lethality of the guns, no bullet sponges, and the AI is pretty aggressive. Found guns punchy and responsive, like that short slow-mo headshots. That's just from the demo, the rest of the game still has all the sand elements.
Commented on 2012-06-26 22:42:24 In reply to digi_matrix
Posted by digi_matrix
That's probably because this game has more to offer than shooting with its narrative, so most reviews have responded to that which is what sets it apart.
I liked the extra lethality of the guns, no bullet sponges, and the AI is pretty aggressive. Found guns punchy and responsive, like that short slow-mo headshots. That's just from the demo, the rest of the game still has all the sand elements.
For me gameplay should be king, IGN gave gameplay a 7 but overall an 8...for a game thats crazy, If i wanted a good story i'd rent a film rather than buy computer games.
Would you say the retail version is a big step up from the demo or is it similar?
Driftwood
Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood
Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood
GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood
For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood
More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood
We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
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Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (16)
If you've got a PC, get on this $37.50 (works for every region) deal from GreenManGaming
I liked the extra lethality of the guns, no bullet sponges, and the AI is pretty aggressive. Found guns punchy and responsive, like that short slow-mo headshots. That's just from the demo, the rest of the game still has all the sand elements.
I liked the extra lethality of the guns, no bullet sponges, and the AI is pretty aggressive. Found guns punchy and responsive, like that short slow-mo headshots. That's just from the demo, the rest of the game still has all the sand elements.
Would you say the retail version is a big step up from the demo or is it similar?