GSY Video PS4 Xbox One PC

After hours and hours of video capture, we can finally offer you a timelapse on the PC version of Tom Clancy's The Division, all settings maxed-out, and in 1440p if you download the file.

Executioner_UK
Executioner_UK
Commented on 2016-03-14 21:16:10
Beautiful looking game. The attention to detail is incredible everywhere you look, be it interior or exterior.. really adds to the immersion. Really have to laugh at the whiny kids who shout "downgrade" every time games like this are released. Thanks for the vid.. must take a huge amount of time to edit hours of gameplay for a timelapse.. its great to watch though.
In reply to
Miguel - Kimi Räikkönen
Miguel
Commented on 2016-03-14 21:22:54 In reply to Executioner_UK
Almost 9 hours of footage, ~1h15 by scene speeded up to ~35 sec each, 500 GB of files :D
In reply to
icecold1983
icecold1983
Commented on 2016-03-14 21:24:47
maxed out includes nvidia HFTS?
In reply to
Miguel - Kimi Räikkönen
Miguel
Commented on 2016-03-14 21:27:48 In reply to icecold1983
Maybe in some scenes, I sometimes forgot to turn it on as I don't play with it, but HFTS is only active during daytime, and is almost useless a few meters away so it may not be noticeable.
In reply to
HippiesTriumph
HippiesTriumph
Commented on 2016-03-14 21:48:24
Looks great... The PC visuals look way better than the console pendants...
In reply to
der_ton
der_ton
Commented on 2016-03-14 21:48:33
I love these kinds of videos. Great work, thanks for your efforts!
In reply to
crookedmind
crookedmind
Commented on 2016-03-14 22:32:27
So, the wind is blowing to the right and the smoke on manhattan bridge is blowing left... that's some thick smoke. And the ai checking the cop car in times square every so often is quite funny.
In reply to
This message and account have been deleted at the user's request
aphex187
aphex187
Commented on 2016-03-14 23:36:15
Easily going to be my GOTY. Can't get over how much Massive have crammed into this beautiful game, amazing !!!
In reply to
michaelob
michaelob
Commented on 2016-03-14 23:43:54
Looks great, but someone should really do a timelapse of an enemy being shot and killed.
In reply to
MinorDespera
MinorDespera
Commented on 2016-03-15 04:04:53 In reply to michaelob
Posted by michaelob
Looks great, but someone should really do a timelapse of an enemy being shot and killed.
Cool Burn. Hold burned area under cool (not cold) running water or immerse in cool water until pain subsides. Protect Burn. Cover with sterile, non-adhesive bandage or clean cloth. Treat Pain. Give over-the-counter pain reliever such as ibuprofen (Advil, Motrin), acetaminophen (Tylenol), or naproxen (Aleve).
In reply to
rogermorse
rogermorse
Commented on 2016-03-15 09:00:56
Yeah....you really don't need to record hours of gameplay for a timelapse....you could take a screenshot every minute, that would give you only 60 frames (screenshots) for one hour of gameplay, that would last one second. I don't know if they really recorded everything in 60fps and then sped it up, but in terms of visual information, taking uncompressed screenshots and then mounting them together as a video is the same, and would take up much less storage space.
In reply to
Miguel - Kimi Räikkönen
Miguel
Commented on 2016-03-15 10:02:28 In reply to rogermorse
I recorded at 15 FPS, the minimum Mirillis Action allows, a video is easier to handle than hundreds of screenshots with our tools.

Storage space was not the problem, only the time it took (either way the day/night cycle would last a little more than one hour), and some recordings went to trash as sometimes ennemies attacked me or civilians pushed me out of my cover.
In reply to
der_ton
der_ton
Commented on 2016-03-15 10:58:58
Another tip, maybe you apply that already: you can downclock your GPU (or play around in the driver's power state settings) if you're only record at 15 FPS, so during these hours of recording it will have less heat stress and your power bill will be slightly lower.
In reply to
Miguel - Kimi Räikkönen
Miguel
Commented on 2016-03-15 11:23:13 In reply to der_ton
I tried locking the game's fps to produce less heat, but assets loaded slowly and sometimes it affected the game visually as the engine tried to run with better FPS (by lowering textures and some assets details).

I used it in other games before but when the engine tries to scale a bit it's not that good ^^
In reply to
insect2006
insect2006
Commented on 2016-03-15 15:47:33
looks amazing...
In reply to
Zat
Zat
Commented on 2016-03-15 20:55:57
This game is just amazing!!!! Cant wait for Ghost Recon Wildlands.
In reply to
deafwing
deafwing
Commented on 2016-03-16 01:01:55
Yes, this game is great to play but it has a shit story. The best thing for me about it, is the fact that I have so much fun causing havoc with my friends online. I have no idea what the story is about other than the standard post virus disaster stuff ... and fluff. :D
In reply to
Zat
Zat
Commented on 2016-03-16 07:52:39 In reply to deafwing
In fact....what else would You expect from this scenario? Not really a place for romantic stories here. You are an agent and You kick ass daily. That's enough for me.
In reply to
About the game
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    toelessfoot lol truly (15 Hours ago)

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    MrWhite That's some Star Trek shit. (17 Hours ago)

  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (17 Hours ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (17 Hours ago)

  • MrWhite

    MrWhite Yeah, you'd have thought Valve would have put that in there. eye tracking with those controllers would have made it a true next gen headset. (17 Hours ago)

  • toelessfoot

    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (18 Hours ago)

  • toelessfoot

    toelessfoot Too bad the Index doesn't have eye tracking (18 Hours ago)

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