Developer Diary PC

Creative Assembly takes us behind the scenes of Total War: Rome II to talk about the new tactical map, naval and land battle features and a bit more.

Carthage

  • Total War Rome II unmakes Carthage - Carthage
  • Total War Rome II unmakes Carthage - Carthage
Nexus6
Nexus6
Commented on 2012-12-21 01:02:43
GOTY 2013. Good luck every other game.
In reply to
Akumajo
Akumajo
Commented on 2012-12-21 01:27:37
Pretty impressive... wow Creative Assembly is kicking ass on PC so PC gamers can't complain about games that make their rigs cry.

I wonder how much memory this game consumes... I would wager it would need a minimum of 1.5GB of graphics ram but maybe I'm wayyyyy too optimistic here.

Nice physics and awesome water, fire, smoke, etc specially considering the bang up job they did with their previous game Total Shogun.
In reply to
crookedmind
crookedmind
Commented on 2012-12-21 05:01:30
Enough hype. Show me actual gameplay. Then I can judge.
In reply to
Akumajo
Akumajo
Commented on 2012-12-22 19:39:22 In reply to crookedmind
Posted by crookedmind
Enough hype. Show me actual gameplay. Then I can judge.
That was actual gameplay... its obvious you have no clue how the Total War games play.

You manage troops.

If you want to BE a TROOP or HERO you play Dynasty Warriors games.
In reply to
About the game
Platform
PC
Published by
SEGA
Developed by
The Creative Ass...
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  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (3 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (7 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (7 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (7 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (7 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (7 Weeks ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (7 Weeks ago)

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