Trailer PC

SEGA unveiled Total War: Warhammer III, the third and concluding strategy title from the partnership between The Creative Assembly and Games Workshop. The ultimate game in the trilogy, set to release in late 2021, will send players in a cataclysmic conflict where each choice will shape it. Jump inside for the cinematic trailer.



TOTAL WAR™: WARHAMMER® III ANNOUNCED

LONDON – February 3rd, 2021 – SEGA® Europe, Ltd. today announced Total War™: WARHAMMER® III, the third release in an ongoing partnership between globally-acclaimed developer Creative Assembly™ and world-renowned Warhammer maker Games Workshop® is set to plunge players into a cataclysmic conflict between ruinous daemonic powers and the sentinels of the mortal world.

In Total War: WARHAMMER III each choice you make will shape the reality-shattering conflict to come; from the mysterious Lands of the East to the daemon-infested Realms of Chaos. Experience strategy gaming on a scale yet unseen in this epic culmination to the Total War: WARHAMMER trilogy.

Featuring iconic new races from the World of Warhammer Fantasy Battles, including the video-game debut of Kislev and Cathay alongside the factions of Chaos – Khorne, Nurgle, Slaanesh and Tzeentch – players will wage war with the most diverse array of legendary heroes, gargantuan monsters, flying creatures and magical powers that the series has ever seen.

“Our vision, from the start, was to create a series that felt like an incredible journey through this world we all loved.,” said Game Director, Ian Roxburgh. “The enormous support of our players in ensuring the success of the first two instalments has pushed our ambition to new heights, and we can’t wait for everyone to experience it.”

“The craft, dedication and authenticity to the Warhammer world that Creative Assembly has poured into the celebrated Total War Warhammer franchise over the years has been a delight to us at Games Workshop and fans worldwide.” said Jon Gillard, Global Head of Licensing. “Creating and developing the armies of Cathay and Kislev for this project has been a lot of fun for our designers and we’re looking forward to seeing them take to the field in this huge third game in the series.”

Embarking on a new grand campaign, you will be tasked with saving or exploiting the power of a dying god. Each race offers a unique journey through the nightmarish Chaos Realm, culminating in an endgame that will determine the fate of the world.

The coming conflict will engulf all. Will you conquer your daemons? Or command them?

CGI stills

  • Total War: Warhammer III announced - CGI stills
  • Total War: Warhammer III announced - CGI stills
  • Total War: Warhammer III announced - CGI stills
  • Total War: Warhammer III announced - CGI stills
  • Total War: Warhammer III announced - CGI stills
  • Total War: Warhammer III announced - CGI stills
  • Total War: Warhammer III announced - CGI stills
  • Total War: Warhammer III announced - CGI stills
  • Total War: Warhammer III announced - CGI stills
  • Total War: Warhammer III announced - CGI stills
  • Total War: Warhammer III announced - CGI stills

Key Art

  • Total War: Warhammer III announced - Key Art
About the game
Platform
PC
Published by
SEGA
Developed by
The Creative Ass...
Patreon

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What's up?
  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (3 Hours ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (3 Hours ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (3 Hours ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (3 Hours ago)

  • b0vril

    b0vril yea but, would it be halo then? (4 Hours ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (1 Day ago)

  • nostradamus

    nostradamus Halo Infinite sure is one ugly damn game. Pretty obvious nothing is going to massible change if the Ip doesn't die and start from the ground up with another publisher/dev that doesn't retread the ol (1 Day ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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