Trailer PS4 Xbox One

Released a year ago on PC, the action-RPG Victor Vran from the developer of Tropico is coming in early 2017 on PlayStation 4 and Xbox One both digitally and at retail thanks to a partnership with independant publisher Wired Productions. The game on consoles will keep the 60fps and cooperation mode.



VICTOR VRAN, THE AWARD WINNING PC ACTION RPG, DOUBLE JUMPS ONTO PLAYSTATION® 4 AND XBOX ONE IN 2017

Alongside a Brand New Trailer, Haemimont Games AD and Wired Productions Announce Strategic Partnership to Co-publish Worldwide PC and Console Physical and Digital Releases

Watford, U.K. — December 15, 2016 — Wired Productions, an independent games publisher, is pleased to reveal today its strategic partnership and co-publishing agreement with renowned Bulgarian developer Haemimont Games AD, beginning with the upcoming launch of the multi-award winning action RPG, Victor Vran, for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft. Victor Vran will be published globally at digital and physical retail in early 2017 and will serve as a key point of momentum in Wired Productions’ ongoing foray into publishing games on home consoles.

Victor Vran is an isometric action RPG that encourages players to venture and vanquish to their liking. Players can forge their own personal version of Victor by utilizing a vast array of powerful weapons, game-changing outfits, and wicked, spell-like demon powers as they explore the vast city of Zagaravia and its sprawling districts. Take on waves of demons and clever boss monsters alone, on the couch alongside an ally, or online as a team of four – and emerge victorious.

Victor Vran for console has been built from the ground-up using Haemimont’s proprietary engine, delivering outstanding performance at 60fps, along with local co-op for 2 players and online co-op for 4 players, which includes daily and weekly maps. PC owners will also be getting exciting news in the coming weeks.

“We’re excited to be working with Wired Productions to bring Victor Vran to millions of players around the world,” said Gabriel Dobrev, CEO at Haemimont Games AD. “Our original vision was to shake up the RPG genre by delivering the first all action role playing game, and the response from press and fans alike has been incredible. This partnership with Wired Productions will allow us to grow that fan base, and to engage with more players than ever before.”

“The first time I played Victor Vran, I was smitten, and to be able to work with such a revered studio as Haemimont Games to expand its army of fans is a privilege,” added Leo Zullo, Managing Director at Wired Productions. “We’re delighted to begin this partnership, and to share something we love so much in Victor Vran with a community of gamers globally is a coup for us; we can’t wait to get started.”

For more information and to stay versed with the latest news on Victor Vran, please visit the official website at www.VictorVran.com, Like the official Facebook page at www.facebook.com/VictorVran, and follow the official Twitter account at https://twitter.com/VictorVran.

6 screenshots

  • Victor Vran coming to PS4/Xbox One - 6 screenshots
  • Victor Vran coming to PS4/Xbox One - 6 screenshots
  • Victor Vran coming to PS4/Xbox One - 6 screenshots
  • Victor Vran coming to PS4/Xbox One - 6 screenshots
  • Victor Vran coming to PS4/Xbox One - 6 screenshots
  • Victor Vran coming to PS4/Xbox One - 6 screenshots

Key Art

  • Victor Vran coming to PS4/Xbox One - Key Art
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  • MrWhite

    MrWhite And those headcrabs in dark rooms are going to be fun. Fuckin hell. (6 Hours ago)

  • MrWhite

    MrWhite Imagine scrambling to reload the gun, dropping the ammo on the ground, and picking up a brick instead and bashing a combine troop with it, saving your bacon. (6 Hours ago)

  • MrWhite

    MrWhite @Melmoth: Well, then, if that gameplay is indicative of what its like overall, and if the AI can react to you touching things, thus making noise or becoming visible, then its going to be revolutionary (6 Hours ago)

  • Melmoth

    Melmoth @MrWhite: ..and ofc it's the perfect opportunity for us to build Dog :) (7 Hours ago)

  • Melmoth

    Melmoth @MrWhite: they say it's a full length game like HL2 of about 13-15 hours long. And making it VR only they can take proper advantage of having hands. Hope there's many nice gameplay innovations . (7 Hours ago)

  • MrWhite

    MrWhite The only thing I'm sort of surprised about is the lack of full body presence. Boneworks has it, and it looks like it's sharing the same kind of mechanics engine too. (7 Hours ago)

  • MrWhite

    MrWhite @Melmoth: Looks amazing. HL2 is still the best single player FPS in existence. Experiencing that world in VR will be incredible. (7 Hours ago)

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