The Sacrifice is the new cinematic storyline update for Warframe, following previous story-based quests The Second Dream, The War Within, Chains of Harrow, and the Apostasy Prologue. Digital Extrems will release the content in June for PC and soon on consoles.
Melmoth @Sdarts: I vaguely remember that game from back then. Never played it. (1 Week ago)
Sdarts I loved this game, you can play with different characters, each with their own abilities. You had a dash, that was basically like flying - Really cool mechanic. Squaresoft at its best. (1 Week ago)
Sdarts But got to a place where I couldn't progress further, because I didn't understand Japanese - before 2000, I wanna say. Really liked it and still remember it randomly sometimes. (1 Week ago)
Sdarts And then later their American versions. There was this Japanese game only released in Japan, I think it was from Squaresoft, the game was quite cool and I went very far in it. (1 Week ago)
Sdarts @nostradamus: Yes, PSX, N64 & Sega Saturn as well. Those days, I played a lot of imported games. I believe I played Final Fantasy 8 around 6 months before the US release. Tenchu 1 & 2 in Japanese. (1 Week ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
All comments (4)
Best way to describe it, is to look at what Epic Games did and continues to do with Fortnite, they just don't stop adding new things, changing others, balancing, etc. Though in the case of Digital Extremes with Warframe, they go even more further than that.
Another way to describe it is this is like "Warframe 4 or 5", not just a 2.0 remake like Final Fantasy 14: A Realm Reborn received. Warframe is like that as well, but imagine every 1-2 years it goes through that all over again, only that in Warframe's case, it happens in phases on a month-by-month basis.
Which can be both a blessing and a curse, but regardless of whether they change a Warframe, weapon, systems or mode that you love, it greatly helps to keep things from becoming too stale. This year they did and are doing a lot of "Mainline" updates, basically cleaning bugs and most importantly, changing almost everything in the game.
A lot of Warframes were reworked, all Primary and Secondary weapons were rebalanced - melee weapons will receive a rebalance in the next month(s), they're completely changing the UI and Menus, the controls outside of missions, etc. But all of this makes the game feel fresh and incentivizes people to constantly change tactics and what they use in situations were the "Meta" had dominated before.
Warframe is constantly being robbed of awards in awards events like The Game Awards and BAFTAs, it almost always goes to Overwatch - and in some cases, Destiny - just because that's the game(s) most Gaming press people play. Not to mention coverage in Gaming press sites' articles. Which is why Warframe is not as popular and well known.
Last year was the best year of Warframe ever and the worst year of Overwatch - taking into account what the Overwatch community said in many threads, regardless, Warframe was robbed yet again.
Even in the Overwatch community, almost everyone felt Overwatch didn't deserve these awards. Most said Warframe should have won them, with a minority saying other games like Tom Clancy's Rainbow Six: Siege, Fortnite, PlayerUnknown's Battlegrounds should have won them instead.
All of this relates to your comment on why so many people are so passionate about Warframe, something which blows people's minds since they barely know the game.
I hope this helps explain why, like you've said: "the fandom for this weird evolved game" blows not only yours, but most people's minds. It's a real shame that most people who played Warframe even as recently as 2 years ago - or even far back than that - and gave up on it, most likely will never return to it, since the game is very different now.
Warframe certainly has received more additions and changes in these past 2 years than 99% of games receive in their sequels 2-5 years later.
Best of all, it's all: "Free".
Even in the Overwatch community, almost everyone felt Overwatch didn't deserve these awards. Most said Warframe should have won them, with a minority saying other games like Tom Clancy's Rainbow Six: Siege, Fortnite, PlayerUnknown's Battlegrounds should have won them instead.
It deserved the eSport award too. I think Siege is a better competitive game, but it was robbed of a nomination, and the commitment Blizzard is making to eSports is frankly unrivaled.
That Warframe even gets mentioned at events like that is a huge amount of recognition for a five year old free to play game. And it's not the only free to play game to experience insane growth in the last five years. You won't see Path of Exile on stage at a major video game event anytime soon, despite seeing just as much development and even more player growth in the same period.
Normally a great game that has you playing longer is great but the progression is also a grind I had the same 2 warframes and weapons for my 10-15 hours of play. Granted I could have been playing wrong but that brings up another issue with the game.