GSY Review PC PS4 Xbox One

For our 19,000th news article, we are welcoming another old glory from the past: Full Throttle Remastered. If you're old enough to have played the game or to have read the reviews back in 1995, chances are you don't need to read our verdict to know whether or not you want to buy this new edition. For the others though, check out what we think and the videos. Just don't watch the 40 minutes of footage we have put up if you intend to okay the game yourself.

Verdict


Despite its age, Full Throttle remains one of the best point and click games ever released. It's only flaw is it's short length, which was pointed out in the reviews back then, but those who know the game by heart - and can complete it in a couple of hours - will be happy to be able to play it again, with added commentary this time. Tim Shafer (project leader), Larry Ahern (lead animator), Casey Ackley (production manager), Stephen Shaw (lead programer), Peter McConnell (compositeur) and Clint Bajakian (lead sound designer) have indeed reunited to give us anecdotes about the game's development. For a discount launch price of $11.99 on Steam ($14.99 being the full price), it would be a shame not to discover Full Throttle if you have never played it.
  • On the plus side
  • It's Full Throttle
  • The original version in the press of a button
  • It's Full Throttle
  • On the downside
  • Short
Yarost
Yarost
Commented on 2017-04-18 07:33:54
Damn, never got to play this one back in the days. I really need to pick this remaster !
In reply to
Sdarts
Sdarts
Commented on 2017-04-18 10:59:04
I love Full Throttle!!!

And the remaster seems to have been very good. Because of its short length, it's definitely a title to play multiple times. Perhaps with the old graphics first, then the remastered visuals, and then with added commentary.

PS. Congratulations on your 19,000th news article, Gamersyde staff!
PS 2. You guys are old, like real old. :P
In reply to
Wheat_Thins
Wheat_Thins
Commented on 2017-04-18 17:41:58
I am old enough (33) to remember how awesome this game is. When point and click was still killing it.
In reply to
GunsnSwords
GunsnSwords
Commented on 2017-04-19 00:09:26
I can't believe i never saw this game! I missed out, It's pretty entertaining and funny. maybe i passed this up many years back, if i could remember. I was definitely a gamer back then. I just never saw this in motion like this.
In reply to
SplitTongue
SplitTongue
Commented on 2017-04-20 21:11:55
Perfect, like 'Monkey Island Remake'-perfect. That's 15 bucks well spent.
In reply to
About the game
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Published by
Double Fine
Developed by
Double Fine
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    nostradamus gsyde workin' on the clock. great content. (4 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (8 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (8 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (8 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (8 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (8 Weeks ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (8 Weeks ago)

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