GSY Video PS4

It would be quite an understatement to say that the Ps Vita was not a big success, despite very good hardware and some nice exclusives like Gravity Rush. To prepare the future release of its sequels and allow players to catch up, Sony and Bluepoint Games are about to give PS4 owners the chance to play Gravity Rush Remastered. As usual with the US studio, the port is as perfect as it could be with 1080p and 60 fps, as proven by our 5 direct feed videos captured over the week-end.


catfish
catfish
Commented on 2016-01-26 16:05:43
This GOTY on any platform in 2012. I am not sure if I will pick this up, but I am very hyped for the sequel. It is going to be immense!
In reply to
Nathaniel_Wu
Nathaniel_Wu
Commented on 2016-01-27 04:10:26
No idea about why the western release date is so much later than in Asia, and the Asia edition did have English text built-in already.
In reply to
asdfg
asdfg
Commented on 2016-01-27 04:59:20 In reply to Nathaniel_Wu
Posted by Nathaniel_Wu
No idea about why the western release date is so much later than in Asia, and the Asia edition did have English text built-in already.
One reason could be that Sony didn't want it to compete with the heavy hitters like Fallout and Cod around the holidays.
In reply to
Raggsvettma
Raggsvettma
Commented on 2016-02-01 14:36:56
Two days left! ( Sweden )
In reply to
About the game
Platform
PS4
Published by
Sony Computer En...
Developed by
SCE Japan Studio
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  • toelessfoot

    toelessfoot lol truly (16 Hours ago)

  • MrWhite

    MrWhite That's some Star Trek shit. (18 Hours ago)

  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (18 Hours ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (18 Hours ago)

  • MrWhite

    MrWhite Yeah, you'd have thought Valve would have put that in there. eye tracking with those controllers would have made it a true next gen headset. (18 Hours ago)

  • toelessfoot

    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (19 Hours ago)

  • toelessfoot

    toelessfoot Too bad the Index doesn't have eye tracking (19 Hours ago)

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