Here are seven new images of Kameo, as pretty as usual. No doubts, that's a rock-solid launch game.
Loakum *takes a sip of grape juice* The Great Awakening is happening…. (10 Weeks ago)
gigantor21 We getting any Tekken 8 demo footage? (> 3 Months ago)
dc_coder_84 Playing Half-Life 1 with ray tracing mod on Linux, yay ;) (> 3 Months ago)
nostradamus MS-Bethesda-ABK does have some ring to it. My oh my, (> 3 Months ago)
Loakum Sony’s PlayStation Showcase was weaksauce….except for 5 great upcoming games. (> 3 Months ago)
Loakum *takes a sip of grape juice* Ah…such a good vintage. (> 3 Months ago)
nostradamus @dc_coder_84: [url] (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (21)
I think 3 of those have AA enabled. The 1st, 2nd, and 6th seem to have AA enabled. The others aliasing is VERY noticeable.
And a "PC game with no AA" would imply you are talking about a game with aliasing.
This makes me think a lot of those pics with jaggies are actually not how the game actually looks
I think 3 of those have AA enabled. The 1st, 2nd, and 6th seem to have AA enabled. The others aliasing is VERY noticeable.
And a "PC game with no AA" would imply you are talking about a game with aliasing.
Which is weird, things do look better with AA. I wonder if this is in anticipation of the graphics in most cases being downscaled in resoltuion as few people have hdtv sets and AA resulting in the graphics being totally mushed up on low res screens.
I wonder if that's happening with some of these games. (?)
This reminds me of the mistake of Sony, when they didn't implement FSAA in their PS2 console, lol. Every one had to start coding AA (not FSAA mind you) in at the beginning of their development cycle, or they were screwed. BUT they didn't know about this until the launch games were well into the second half of thier development cycle. (hence all the jaggies on the PS2's launch).
gah, that was way off topic.