Sony is offering a new State of Play dedicated entirely to Ghost of Yōtei, this Thursday, July 10. It features nearly 20 minutes of gameplay from Sucker Punch's creative directors, Jason Connell and Nate Fox.
Sony is offering a new State of Play dedicated entirely to Ghost of Yōtei, this Thursday, July 10. It features nearly 20 minutes of gameplay from Sucker Punch's creative directors, Jason Connell and Nate Fox.
Japanese Drift Master has been available since the end of May, and we actually received a key without even asking for it, which is obviously very nice. Unfortunately, the weeks that followed were so busy that it was difficult for me to give the game the time it required. However, following the constant pestering from my good friend davton, I finally found a slot for it and it seemed a good idea to show you Gaming Factory's game via GeForce NOW Ultimate service, as the game proved to be quite demanding for my modest 2080 Ti. In fact, you'll notice that on the 4080 from NVIDIA's streaming service, everything isn't always perfectly fluid when you play in 4K with maxed out graphics and DLSS Quality. Beyond its technical aspects, the game seems to be pretty enjoyable, with a fairly varied map inspired by the different Japanese landscapes we've come to expect from this kind of story (city, winding mountain roads, small towns on the water's edge, etc.).
Kayak VR: Mirage remains one of the most visually impressive games on PlayStation VR2 to date, and its new DLC, which takes us to a flooded Mexican mine, is no exception. Thanks to the headset's OLED lenses, the passages in the dark are absolutely stunning, but you won't be able to enjoy them as much as we did due to our very dark recording of the game. We must apologize as we could never make it look right.
Synth Riders was clearly one of our fondest memories of the PlayStation VR2 launch, and our return to Kluge Interactive's game for the release of the 90s Rock DLC a few weeks ago did not disappoint us in any way. As proof of this, we recorded a few songs despite the heat of the previous few days and all the dancing and gesticulating required to see them through in normal mode. We've even added a few tracks from the 80s Mixtape playlist, which should brighten up your early summer days and get your body moving!
Despite several much needed updates since its release, as the game's reception wasn't particularly good on PS VR2, Wanderer: The Fragments of Fate still managed to disappoint us when we finally decided to give the game a try. The combat sequences still feel terrible, and we ran into a few imprecision problems when playing the beginning of the adventure. The graphics, though not stunning by any means, are OK overall, and the game world seems potentially catchy, but our experience with the game didn't really leave us wanting to see more. It's a pity, because in view of the criticisms the game received at launch, we preferred to give the studio time to improve their title before we tried it ourselves.
It's been a long time since we've featured coverage of PlayStation VR2 games on the website, but the release of Maestro, a pretty cool title, has brought Sony's virtual reality headset back into the spotlight on Gamersyde. We have a few more VR titles to show you in the coming days, but nothing especially new as you can imagine. Getting back to Very Positive's recently released title, it's obviously a rhythm game, but this time, instead of playing an instrument, you find yourself in the role of orchestra conductor. If you've always dreamed of being Louis de Funès in La Grande Vadrouille, you're in for a treat, especially as the Complete Edition includes, in addition to numerous well-known classical melodies by renowned composers (Mozart, Berlioz, Wagner, Tchaikovsky, Beethoven, etc.), themes from equally famous films such as Lord of the Rings, Star Wars, Fantasia and Whiplash. The game is unique in that it can be played without using the PS VR2 controllers, so you can guide your orchestra with just your own two hands.
Released a few days ago, Antro, whose trial version we showed you exactly a year ago, is a rhythm-based dystopian cinematic platformer that also relies heavily on trial and error, which can obviously be a bit frustrating to some players. The game is very short indeed (it can be completed in barely an hour), but player feedback has generally been positive. Here are a few extracts from the PS5 Pro version of the game, which doesn't take full advantage of the console's hardware capabilities.
During Capcom Spotlight presentation, Pragmata kicked off the show with a deep dive into the sci-fi action game’s new combat system. Street Fighter 6 Year 3’s first fighter Sagat joins the roster on August 5, and more. Kunitsu-Gami: Path of the Goddess celebrated its one-year anniversary with a free update for all players. Finally, key members of the Resident Evil Requiem team provided a behind-the-scenes look at development for the next entry in the survival horror franchise. The Monster Hunter Wilds team rounded out the broadcast to reveal what hunters can look forward to when Title Update 2 launches on June 30, including new monsters Lagiacrus and Seregios, fresh challenges like Arch-tempered Uth Duna, a new seasonal event, and much more.
For as long as we've been giving you reviews on Gamersyde, we've encountered every conceivable scenario in the press world: very restrictive NDAs, short/long preparation times, various technical problems, as BlimBlim would have said, it's a tough life for us reviewers sometimes. When a title as eagerly awaited as Death Stranding 2 is sent out so early, when the publisher and studio give us twenty days to prepare some worthy content, while even giving us permission to offer a sixty-minute video review containing extracts taken from the first thirty hours of the game, there really is no possible complaining. For the following review, we haven't skimped on the number of pages, but don't worry about the video equivalent: we never intended to hold your leg for an entire hour. We therefore hope that the fruit of our hard work of the last few weeks will live up to your expectations.
2K and Gearbox Software released the story trailer for Borderlands 4, offering players a glimpse into the world of Kairos. Borderlands 4 will be available on September 12, 2025 on PlayStation 5, Xbox Series X|S and PC, while a Nintendo Switch 2 version will arrive later in 2025.