nostradamus plese gayders, get that high quality Diablo IV real-time cutscene. And DiabloII to check the insane isometric tapestry filled w/ granular detail, if you may. (6 Days ago)
nostradamus @Melmoth: yep, demoscene gods. (6 Days ago)
nostradamus So freakin good [url] (1 Week ago)
nostradamus disregards the chock points of "skmirches", the traversel is pretty smooth. Higly recommended and a classic dying breed formula of pc action shooter. (1 Week ago)
nostradamus i'm enjoying Control immensely and for a late last-gen game, going by the Disgusting on-basis unacceptable performance of games/worlds, the base console performance is pretty much decent, if one (1 Week ago)
MrWhite 25% (2 Weeks ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
I put up two not-so-new screens for you:
http://www.xboxyde.com/gallery_2038_en.html
I really doubt it will look close to NBA 2K6.
http://sports.ign.com/articles/660/660434p1.html
I love these parts:
Ben Bishop: That's our big new gameplay feature. It's really cool because it was thought up by Marty Turco. We brought him down to Kush Games in Southern California and he got to spend a lot of time with the guys, talking about the game, what he liked and didn't like, and about some new feature ideas we had. One thing for us has always been trying to find a fun way to play as the goalie. You kind of saw the beginnings of that with Maximum Goaltending, but that was just scratching the surface. Using some of the input from Marty, we developed Crease Control for the Xbox 360. He talked a lot about how positioning was so important, so with Crease Control, you click the right stick when the other team has the puck and you shift into a new camera that is looking out from the goalie's point of view. You have this cone to follow to keep your goalie in the right position based on where the puck is and what the other team is doing. And then when they take a shot, you'll see where the shot is coming in on goal and you have a split second to matchup a save ring to try and stop that shot. So if your goalie is out of position, you'll have a lot harder time getting your ring to that point where the shot is. That's the basic idea of how it works.
Ben Bishop: That's a good one, yeah, the rosters are totally updated. And the great thing is, like you said, the rookies are all in there, and not only that, we have their heads in the game, we have their player portraits, and the players all have those awesome details where you can zoom in on replays and recognize them. None of the Xbox or PS2 games were able to ship with this because the NHL PA has a rule where we can't put them in until they've played a game in the NHL, so now that they've all played, we're able to add them in.
My friend spent $1,074 on Xbox 360 with launch titles...now I know who to ask for money..hehe :)
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