reneyvane ...sous condition, si c'était un autre éditeur, notamment un éditeur tiers qui aurait repris le financement du jeu ? (il y a 6 Heures)
reneyvane @davton: Sony aurait informé Kojima en Juin 2026, qu'ils voulaient se retirer et ils attendent Septembre pour retirer le moteur ? Est-ce que cela signifie, que Playstation l'aurait laissé ou ... (il y a 6 Heures)
davton @reneyvane: C'est un moteur créé par un studio Sony, il ne bosse plus avec eux donc il n'a plus d'accès au moteur. Ça me semble assez évident. (il y a 12 Heures)
reneyvane Peut être le drama de la rentrée 2026, après l'arrêt du partenariat entre Playstation & Kojima-Production, on apprend que Sony ne veut pas (plus) que le studio utilise le Decima Engine ! (il y a 2 Jours)
CraCra Génial, WARDOGS vient d'être annoncé sur Séries et PS5. Mais en 2028 ^^ (il y a 2 Jours)
reneyvane La sortie de la NeoGeo AES+ est repoussée au 16 septembre 2027 ( A cause du prix des composants et de l'ampleur des précommandes ) ( Source : Gamekult ) (il y a 2 Jours)
Blackninja @Driftwood: je l’ai fait à l’époque j’en garde un très bon souvenir (il y a 3 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7671 Jours
Inscrit depuis 8147 JoursI put up two not-so-new screens for you:
http://www.xboxyde.com/gallery_2038_en.html
I really doubt it will look close to NBA 2K6.
Inscrit depuis 7671 Jours
Inscrit depuis 8147 Jourshttp://sports.ign.com/articles/660/660434p1.html
I love these parts:
Ben Bishop: That's our big new gameplay feature. It's really cool because it was thought up by Marty Turco. We brought him down to Kush Games in Southern California and he got to spend a lot of time with the guys, talking about the game, what he liked and didn't like, and about some new feature ideas we had. One thing for us has always been trying to find a fun way to play as the goalie. You kind of saw the beginnings of that with Maximum Goaltending, but that was just scratching the surface. Using some of the input from Marty, we developed Crease Control for the Xbox 360. He talked a lot about how positioning was so important, so with Crease Control, you click the right stick when the other team has the puck and you shift into a new camera that is looking out from the goalie's point of view. You have this cone to follow to keep your goalie in the right position based on where the puck is and what the other team is doing. And then when they take a shot, you'll see where the shot is coming in on goal and you have a split second to matchup a save ring to try and stop that shot. So if your goalie is out of position, you'll have a lot harder time getting your ring to that point where the shot is. That's the basic idea of how it works.
Ben Bishop: That's a good one, yeah, the rosters are totally updated. And the great thing is, like you said, the rookies are all in there, and not only that, we have their heads in the game, we have their player portraits, and the players all have those awesome details where you can zoom in on replays and recognize them. None of the Xbox or PS2 games were able to ship with this because the NHL PA has a rule where we can't put them in until they've played a game in the NHL, so now that they've all played, we're able to add them in.
Inscrit depuis 7671 JoursMy friend spent $1,074 on Xbox 360 with launch titles...now I know who to ask for money..hehe :)
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Inscrit depuis 7659 JoursDirty South UK
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