Optimusv2
Optimusv2
Since 7141 Days
Here's my solution. Get better at the game. *58 hit combo attack lands for 350 damage* :P

Be careful Phaeth, we would hate to have to attack you next. :) On a more serious note, I can kill Knights far more easily than they are able to kill me, even on Legendary difficulty. Can they be a challenge under certain situations? absolutely, but it's never so much where I think it's cheap. And, really, it makes sense for Prometheans to be more badass and threatening than the Covenant, and so I don't mind so much. I like that they display superior teamwork and overall capabilities over the covenant. It makes it feel all the more enjoyable when you win.

In fact, in instances where you were purposely set up to feel absolutely overwhelmed by the sheer force of the Prometheans coming at you, that was largely to the benefit of the overall game experience, story and character development. It isn't good to have too many such overwhelming gameplay moments, but it's good to have some of them. One instance that falls under this criteria is when Cortana's rampancy had her take far longer than normal to open up that door to the LZ, and then immediately after the door was opened, the game reinforced what certainly had to be most player's general feelings about that moment in the game, which was more or less "wow, Cortana is taking forever to open this fucking door. I'm getting my ass kicked here," by having Cortana apologize for it taking so long, and stating that it isn't okay for her to be so inefficient at aiding the Chief.

Another instance is when the onslaught was so brutal that 343 had to make Cortana go apeshit with the defensive guns on the Didact's ship to help us slaughter all the prometheans coming at the Chief. It's effective and appropriate, rarely cheap. Frustrating at times? Sure, but I love a challenge. There are times when challenge can be truly excessive and cheap, and those games usually fall under the weight of their own incompetence. But, I consider myself pretty damn good at most every game I play, so my threshold for too difficult or cheap is pretty damn high.

ManThatYouFear, I have just contacted the Halo council on your sinful statements, starting with "Me no play Halo 4 ever." (I dare not quote the rest) I'm still awaiting their conclusion on how you should be punished. Please private message me with your current location so that we may come collect you at our leisure. Thanks, and I appreciate your cooperation on this very serious matter.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

ManThatYouFear
ManThatYouFear
Since 7192 Days
lmfao what kind of answers are these, i enjoy playing it on legendary i dont struggle, i just find them cheap in there approach.

When the covys come out its way more fun gameplay wise more tactics to use on them.. knights are just huge ass bullet sponges unless you plasma bolt them and then BR/DMR them, but even then there huge sponges.

Yes they are meant to be more threatening and bad ass and challenging i understand that.. what i'm arguing is there not "fun" there less "fun" than the flood (PS i love the flood, but most players hate them so just using that as example for average player)
Do not attack me like a troll, it's a vaild complaint one which many a fan of the game will also admit to.
Just because you love/enjoy something does not mean you can not criticize it.

Please do not give me this "learn 2 play" shit, i may be struggling with the pace of MP but i'm still a way above average player.
Would not be 12 games from level 130 if i was a fucking spastic.
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat

Redneck
Redneck
Since 6937 Days
Posted by ManThatYouFear
Would not be 12 games from level 130 if i was a fucking spastic.
Actually, leveling up in Halo 4 has nothing to do with beeing spastic or not.

This comment is not meant to offend you, I am just pointing out that a fully-blown-spastic would perfectly be able to reach the level cap...

The Xbox doesn't even need YOU to level up in Halo4. All thats necessary is a steady power supply...
In reply to

They tookor jeabs

Optimusv2
Optimusv2
Since 7141 Days
Less fun than the flood? You are mad, my friend. No friggin way.

The learn to play part of my response is obviously a joke. Don't take that seriously. And there are numerous tactics you can utilize on knights. I think what's going on, really, is that, whether you realize it or not, you have an innate fear of the presence of a Promethean Knight, and just don't choose to take certain chances against them like you would with the Covenant, and if you did, you would realize that the Prometheans have a variety of ways that they can be combated and challenged, and are incredibly fun to fight against. I was initially intimidated myself, afraid to do the same types of things to the Promethean Knights that I had become accustomed to doing against the Covenant over the years.

The Light rifle destroys Knights, so does the Incineration cannon, as does the scattershot, as does the storm rifle, the suppressor, cov carbine, the saw, dmr, you name it. The secret to the Knights is to never go into a fight with any of them expecting to finish them off fast with a single gun and a single clip from that gun without fully planning on ignoring the reload on the first gun you engage them with once it runs out of bullets, and then quickly switching to another gun to finish the job in rapid fire pace. They are by no means bullet sponges. They are far too interesting and fun to fight and take on to ever be considered such a thing. They just require a different kind of strategy than the Covenant. Use the first gun to knock off those shields of theirs and weaken them to the point that they give off the obvious impression that they are in trouble, and once you see that be relentless as hell. Go after them with a gun that fires bullets rapidly, and you will eat the Knights alive. The intention when fighting the Knights is that by the time you usually get them to this vulnerable state, you have already run out of all the bullets in the first clip of the initial gun you engage them with, so you ignore the reload and jump to the next gun to make short work of them.

I was originally afraid to engage Knights the same way I engage Covenant, too, but once you get over that mental roadblock, they become crazy fun to fight.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Tinks
Tinks
Since 7179 Days
Would you like some master chief with your optimus today? :)
In reply to
amerakindesi
amerakindesi
Since 7263 Days
Also, if they teleport it's generally 99% because you ran at them, or got in close proximity, which you should never do when their at max health. But the chance that they do teleport at you, you can always run away even on legendary, I'm guessing your immediate instinct it to punch them, but after you hit them they kill you with a melee. So...just run, that's why running is standard in Halo4. Optimusv2's strategy is golden. To add to his tips, use the special LB abilities like shield/auto-turret those are not only clutch but a must in legendary.

I think MTYF innate fear of forerunners warrants a name change: FTYF lol just messin
In reply to
Optimusv2
Optimusv2
Since 7141 Days
Yea, in legendary, you are forced to properly utilize armor abilities, particularly the auto turret. It's a lifesaver. In anything below legendary, you can more or less get away with not being all that proficient with armor abilities, although it's still a challenge, but on legendary it will cost you dearly almost everytime.

With Promethean Knights, it's all about the 2 gun strategy.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Redneck
Redneck
Since 6937 Days
Finished the game yesterday on Legendary, and finally had fun against the Promethians. They are fun to play against indeed.

A nice little thing I haven't noticed before, is that you can actually see how damaged their shields are. They start glowing blue-ish the longer you shoot at them until their shields finally pop.

I also found that the light grenades are highly effective against them. When they throw a grenade, just counter throw at them and finish them off with a clip of the surpressor!
In reply to

They tookor jeabs

ManThatYouFear
ManThatYouFear
Since 7192 Days
Posted by Optimusv2
Yea, in legendary, you are forced to properly utilize armor abilities, particularly the auto turret. It's a lifesaver. In anything below legendary, you can more or less get away with not being all that proficient with armor abilities, although it's still a challenge, but on legendary it will cost you dearly almost everytime.

With Promethean Knights, it's all about the 2 gun strategy.
Turret all the way in legendary you need it to stop there shields regenerating, as for 2 gun strategy.. thats halo all over, knights same as covys use plasma pistol for shields use BR/DMR for flesh.
Posted by amerakindesi
Also, if they teleport it's generally 99% because you ran at them, or got in close proximity, which you should never do when their at max health. But the chance that they do teleport at you, you can always run away even on legendary, I'm guessing your immediate instinct it to punch them, but after you hit them they kill you with a melee. So...just run, that's why running is standard in Halo4. Optimusv2's strategy is golden. To add to his tips, use the special LB abilities like shield/auto-turret those are not only clutch but a must in legendary.

I think MTYF innate fear of forerunners warrants a name change: FTYF lol just messin
no they teleport from far as well.

Plus been s though there the same strategy to take down as elites, makes it rather tedious after a while, i prefer flood due to there overall flow of gameplay is vastly different to covys, there is no hiding no fucking around they just swarm your ass.
Covys and "promethians" are the same to fight, except i just think there lacking
Knights same as Elites just more souless and the elites dont 1 shot you unless they have sword, then well.. that's your fault no one elses.
Crawlers same as grunts just bit faster and better shots but no where near as interesting
Watchers are drones but more annoying... and drones were a shit desperate addition anyway.

Plus this is my opinion, if it grates you that much, see a therapist.
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 7095 Days
New Halo 5 concept art. Looks nice. Like they took a lot of the stuff they did in Halo 4 and just built onto it.

It's too big to post so here: http://i.imgur.com/CRwfe.jpg
In reply to
ManThatYouFear
ManThatYouFear
Since 7192 Days
that made me laugh more than it should lol
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7249 Days
Posted by Phaethon360
New Halo 5 concept art. Looks nice. Like they took a lot of the stuff they did in Halo 4 and just built onto it.

It's too big to post so here: http://i.imgur.com/CRwfe.jpg
GOTForeva.
In reply to
Tinks
Tinks
Since 7179 Days
It looks like they're really taking more from the books this time. So excited for this!
In reply to
Optimusv2
Optimusv2
Since 7141 Days
An explicit 2 gun strategy against most enemies in halo games is usually more a matter of choice. In Halo 4, against the Knights, I think it's far less a choice and much more of an absolute necessity if you want to have any chance of making short work of them. That is, unless of course, you have one of those monster weapons, capable of destroying them in no time at all. It's a much more clearly defined strategy than what you might otherwise use on most other Halo game enemies.

I feel this is so because most Halo game enemies, with the exception of Hunters, I can demolish with a single clip from most guns in my possession. And even if I didn't kill them with one clip, I will not have missed my opportunity to do so effectively if I don't immediately switch to a backup gun. With a Knight, if you don't switch to a new gun after your clip runs out and go after them almost immediately, you seem to have all but wasted all the effort you put in prior, because you are firmly back to square one against that knight. I'm sure I'm not the only person to have noticed this. You always run out of bullets right at the very instant that you know you've just downed a knight's defensives with most guns in Halo 4. That isn't so with an elite or any other enemy in Halo, I feel. With Knights, I think that design aspect of how you fight them was far more intentional than coincidental.

Pfft, look at you fanboys getting all excited over a new Halo game, based on one impressive piece of concept art.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 7095 Days
Posted by Optimusv2
Pfft, look at you fanboys getting all excited over a new Halo game, based on one impressive piece of concept art.
butt datass
In reply to
Optimusv2
Optimusv2
Since 7141 Days
Posted by Phaethon360
butt datass
Asses will be more hairy on the next xbox. Each hair will act independently of one another and act differently according to what kind of jiggling is taking place, and where. The physics computations alone are just mindbottling. (Yes, I said mindbottling)
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

BLackHawkodst
BLackHawkodst
Since 6136 Days
I'm ready to jump back in!

http://uk.ign.com/articles/2013/01/18/halo-4-spart...
During the mid-season break, 343 Industries worked to strengthen the second half of Spartan Ops season one by addressing fan feedback and important criticisms head-on. First and foremost, the gameplay and story intertwine in more meaningful ways, with first-person cutscenes, mid-mission radio chatter, and character motivations meant to connect you to more than just combat. Objectives throughout Episode Six tie closer to events going on elsewhere -- in the first chapter, Crimson had been captured by the same Covenant group that captured Spartan Thorne during the mid-season finale. Their escape involved Ghosts, optional Banshees, ground-based combat, a lot of Jackals and suicidal Grunts, sneaking through groups of sleeping Covenant, and a brutal airstrike.

Spartan Ops' second half mixes up the locations as well, with 343 promising plenty of new and unexpected areas to lay waste to Covenant and Promethean forces. The way these environments unfold in Episode Six feels much more akin to an actual Halo campaign -- open-ended environments with more of that sandbox freedom -- than the recycled, mostly enclosed wave-based arenas from Episodes 1-5.

This is because 343 is taking advantage of its own resources -- with campaign designers and animators no longer working on the core Master Chief portion of Halo 4, they're more readily available to help create better, more interesting add-on missions for Spartan Ops. The studio's using more of its talent to make Spartan Ops better -- and it is absolutely working.
In reply to

Prepare To Drop!!

Optimusv2
Optimusv2
Since 7141 Days
That's interesting. We'll see how it goes.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 7095 Days
Posted by Optimusv2
That's interesting. We'll see how it goes.
Tempered optimism?! HE CAN BE SAVED :D!

And that all seems good, just so long as it doesn't take place on the same 6 levels repeatedly.
In reply to
Optimusv2
Optimusv2
Since 7141 Days
Oh, come on, 60% of the time I display tempered optimism everytime.

Also, in fairness, I've never been nearly as bullish about Spartan Ops once I've actually played it as I was about the SP campaign after playing that. I feel the campaign lived up to all the potential and promise, and Spartan Ops, while nice for a distraction, didn't. Hopefully with this incoming season of content, and with the shifting of dev responsibilities, we'll get a far more high quality product, but by no means am I expecting it to approach the quality level of the campaign.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

BLackHawkodst
BLackHawkodst
Since 6136 Days
Spartan Ops Episode 6 - http://www.youtube.com/watch?v=R2l8KP3ZKb8&feature...

Cool episode.
In reply to

Prepare To Drop!!

Optimusv2
Optimusv2
Since 7141 Days
What I love is that I recognize the exact locations in that episode, and can pinpoint exactly where they are in the actual sp campaign. Referring to the stuff on requiem, of course.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 7095 Days
EGGHEEEEAAAADS!! Ol' bitchy Palmer is back...

So what you're saying Op is that they do reuse EVERYTHING.
In reply to
Optimusv2
Optimusv2
Since 7141 Days
I like it for the consistency displayed in the CG episode.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 7095 Days
Palmer can consistently die in a fire.
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