Optimusv2
Optimusv2
Since 7147 Days
Posted by Phaethon360
What this thread looks like...

You think people are crazy now? Just wait till 343 shows us The Didact. What did you think I was going to say? :P
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Optimusv2
Optimusv2
Since 7147 Days
http://e3.gamespot.com/live-show/live-show-day-1/

Gamespot had a live demo of Halo 4 SP, and even the menu looks unbelievable.

Skip to 3:20:20 to see the hotness.

You also spot some sort of manta ray looking alien species in the forest as 343 guy was looking around. It was floating right up above in the middle, the part before where Cortana says they aren't alone.

Oh wow!!! That Forerunner shotgun can ricochet multiple shots off the environment.. Imagine the gameplay potential :o. It doesn't just richochet in one particular direction on a single shot, it can go off in multiple directions, and then ricochet off of a number spot in the environment from the same shot. Damn :D
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Optimusv2
Optimusv2
Since 7147 Days
I mean, off of another from a single firing. You'll see it in the vid.

http://www.neogaf.com/forum/showpost.php?p=3857530...

gifs galore.

Thruster pack

Apparently it isn't the same as the jetpack. This just speeds you up, kinda like those badass promethean knights were speeding over to you as they were. Glad the chief is going to have similarly badass abilities :D
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7255 Days
Posted by Optimusv2
Apparently it isn't the same as the jetpack. This just speeds you up, kinda like those badass promethean knights were speeding over to you as they were. Glad the chief is going to have similarly badass abilities :D
Are load outs going to be a thing in single player? Do you have to unlock equipment in MP? The latter could be a deal breaker for me. I've accepted it in quite a few other games, but bungie set trends and didn't chase them.
In reply to
Optimusv2
Optimusv2
Since 7147 Days
If by loadouts in SP, you mean armor abilities in SP, then yes, there should definitely be armor abilities in the SP. From what I've seen on the MP side of things, I don't think you necessarily have to unlock equipment in the traditional sense, but you can, last I saw, gain access to certain, I believe, advantages of some sort, not sure. I'm positive they are listed somewhere in this very thread, but I'll have to go back and take a look.

Here was a leaked shot of supposed tactical packages or what not.






Then, based on this, a gaf poster that did some squinting told people what was said, and made some educated guesses as well.
As for the rest of the abilities, here's my 2 cents:
Tactical Package are secondary perks that should affect gameplay as well but are not active abilities:
- Firepower allows two primary weapons
- Resupply probably lets you carry max ammo from the beginning or resupply during battle (but that would not be a passive ability, so I think it's something like the former)
- Grenadier is pretty obvious, carry 4 grenades right from the start
- Awareness warns you when there's someone coming really close either with a sound or showing on the mini-map
- Shielding is hard to know, but I'd guess it makes the player receive less damage when taking headshots or when taking explosive damage (think flak jacket)
- AA Efficiency... well, it might be easy to figure out if we knew what AA stands for, but perhaps Anti-Armour? I'll take a wild guess and say it does more damage to vehicles

As for Armour Abilities (which could also be the AA above):
- Promethean Vision is the see-through-walls we heard about
- Regeneration Field sound obvious, think Regenerator from Halo 3
- Hologram and Active Camouflage are the same
- Hardlight Shield must be some kind of temporary Overshield like that orb from H3
EDIT: It seems Hard light is the Forerunner technology that creates the doors and bridges in Forerunner strucutres, I guess it's some kind of deployable shield, then.
- As for the Thruster Pack, I'm pretty sure it's not like the old Jet Pack. The Halo Wiki mentions it being less advanced and less efficient than Antigravity Packs, the Jet Packs used by the Covenant. I'd say it's for hovering while going forward a bit faster than normal on regular maps and more efficient in zero gravity areas.
Keep in mind, however, all of this is not accurate. Some of it is, based on the images, and some of it is just the guy making his best guesses as to what they mean. So, not necessarily equipment, but seemingly rpg like enhancements or modifications to pre-existing elements of gameplay. So, I guess, people will have access to all the same weapons and armor abilities, but not necessarily all of the same tactical packages? That's my best guess.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7255 Days
Yeah.. that's not very encouraging. If those are unlocks than I'm pretty discouraged. I guess everyone has to be the same.
In reply to
Sath - Missed the<br>hay
Sath
Since 7121 Days
Damn those images looks so good!
In reply to
Optimusv2
Optimusv2
Since 7147 Days
Such a visually pleasing game :)

And perhaps it just comes down to how they handle the balance, I suppose. The good news, though, is that everybody, fairly easily should have access to these things as well, and it then it just comes down to what people decide to use, but the armor abilities all seem be available to everybody from the start. Only those tactical packages or whatever might be unlockables.





In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Sath - Missed the<br>hay
Sath
Since 7121 Days
Got damn so good...and ice planet!
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7255 Days
Posted by Optimusv2
And perhaps it just comes down to how they handle the balance, I suppose.
Nah, it just sucks. Everyone is doing it, too, and perhaps that's why it will be so disappointing if 343 goes down that road. Halo was among the last holdouts.

It's hard to consider that a deal breaker when everyone else is doing it, but I hate seeing Halo play follow the leader. Bungie never followed. Nearly every little quark that every other shooter has adopted this generation came from Halo.

It does look nice.
In reply to
BLackHawkodst
BLackHawkodst
Since 6141 Days
Yeah i saw that demo, loved it.... the new weapons look so sexy and powerfull to boot.
In reply to

Prepare To Drop!!

BLackHawkodst
BLackHawkodst
Since 6141 Days
IGN hands-on:
"we don’t know where 343 found their engineers, but the revamped graphics engine for Halo 4 is downright gorgeous. It is leaps and bounds above all previous iterations, highlighted by everything from the orange glow subtly reflecting off of our weapons when the mission began to the incredible resplendent detail in each Spartan IV"

"If you were worried about Halo 4’s mysterious new enemy race not living up to the series’ signature impressive AI, you can breathe a sigh of relief. These guys are going to offer plenty of challenge for Halo players both new and veteran."
http://uk.ign.com/articles/2012/06/06/e3-2012-we-e...
In reply to

Prepare To Drop!!

ManThatYouFear
ManThatYouFear
Since 7198 Days
Posted by GriftGFX
Nah, it just sucks. Everyone is doing it, too, and perhaps that's why it will be so disappointing if 343 goes down that road. Halo was among the last holdouts.

It's hard to consider that a deal breaker when everyone else is doing it, but I hate seeing Halo play follow the leader. Bungie never followed. Nearly every little quark that every other shooter has adopted this generation came from Halo.

It does look nice.
it wont stop me from buying the game, but i highly agree with this.. are 343 to worried been its there first shot?
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat

Redneck
Redneck
Since 6942 Days
Damn, the textures on the weapons when reloading just made my pants a bit tighter...
In reply to

They tookor jeabs

fabreezwait
Since 5434 Days
Posted by BLackHawkodst
IGN hands-on:
"we don’t know where 343 found their engineers, but the revamped graphics engine for Halo 4 is downright gorgeous. It is leaps and bounds above all previous iterations, highlighted by everything from the orange glow subtly reflecting off of our weapons when the mission began to the incredible resplendent detail in each Spartan IV"

"If you were worried about Halo 4’s mysterious new enemy race not living up to the series’ signature impressive AI, you can breathe a sigh of relief. These guys are going to offer plenty of challenge for Halo players both new and veteran."
http://uk.ign.com/articles/2012/06/06/e3-2012-we-e...
Nice!
In reply to
BLackHawkodst
BLackHawkodst
Since 6141 Days
Spartan Ops sound like its going to be awesome.
Spartan Ops:

As most of you know Spartan Ops (SPOPS) is a episodic co-op experience. Episodes are released periodically with new missions and CGI stories. First you are presented with a story CGI scene. The build I played had 'motion comic', which was a place holder. I'm not going into detail about story, but the in terms of scope it seemed very ambitious. Playing Spartan Ops was a blast. As someone who got bored with Firefight after a month or two I can see myself returning to SPOPS to visit new locations and experience new stories. The mission I played was as ambitious as you would expect from campaign. I played with three other players and we had to work together to make our way through the level. We fought both Covenant and Promethean ai. Fighting against the Covenant felt great, but when I first starting taking on Promethean enemies I felt like I had to hug the closest person around me. Promethean's, Knights in particular, were some of the most thrilling ai opponents I have ever fought against. I consider myself a component Halo player and I was being slapped around and out smarted. Knights dodge, evade, advance, and are just completely unpredictable and super lethal. David, who was kind enough to walk me through the mission, pointed out that we weren't seeing the entirety of their battle prowess. Consider me wowed. I will sum this up by saying that Spec Ops isn't some Firefight mode in a contained map with tacked on story. It played like a campaign mission and in terms of story it seemed to be as ambitious as a campaign. Spartan Ops was definitely a highlight for me. I would like to point out that on my first play through of Spartan Ops I could of sworn I picked up a grenade type that wasn't a plasma or a frag. What I threw was orange, but I never encountered it again. I also had the chance to use the scatter shot, which I'll talk about a little later.
http://www.neogaf.com/forum/showthread.php?p=38592...
In reply to

Prepare To Drop!!

ManThatYouFear
ManThatYouFear
Since 7198 Days
^^ duh of course it will be awesome.
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat

BLackHawkodst
BLackHawkodst
Since 6141 Days
I thought it would just be firefight re-wrapped, but its not... its like a second campaign.
In reply to

Prepare To Drop!!

fabreezwait
Since 5434 Days
Posted by BLackHawkodst
Spartan Ops sound like its going to be awesome.
Spartan Ops:

As most of you know Spartan Ops (SPOPS) is a episodic co-op experience. Episodes are released periodically with new missions and CGI stories. First you are presented with a story CGI scene. The build I played had 'motion comic', which was a place holder. I'm not going into detail about story, but the in terms of scope it seemed very ambitious. Playing Spartan Ops was a blast. As someone who got bored with Firefight after a month or two I can see myself returning to SPOPS to visit new locations and experience new stories. The mission I played was as ambitious as you would expect from campaign. I played with three other players and we had to work together to make our way through the level. We fought both Covenant and Promethean ai. Fighting against the Covenant felt great, but when I first starting taking on Promethean enemies I felt like I had to hug the closest person around me. Promethean's, Knights in particular, were some of the most thrilling ai opponents I have ever fought against. I consider myself a component Halo player and I was being slapped around and out smarted. Knights dodge, evade, advance, and are just completely unpredictable and super lethal. David, who was kind enough to walk me through the mission, pointed out that we weren't seeing the entirety of their battle prowess. Consider me wowed. I will sum this up by saying that Spec Ops isn't some Firefight mode in a contained map with tacked on story. It played like a campaign mission and in terms of story it seemed to be as ambitious as a campaign. Spartan Ops was definitely a highlight for me. I would like to point out that on my first play through of Spartan Ops I could of sworn I picked up a grenade type that wasn't a plasma or a frag. What I threw was orange, but I never encountered it again. I also had the chance to use the scatter shot, which I'll talk about a little later.
http://www.neogaf.com/forum/showthread.php?p=38592...
In reply to
Optimusv2
Optimusv2
Since 7147 Days
That Jack Nicholson gif pretty much conveys my thoughts perfectly.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7255 Days
Posted by ManThatYouFear
it wont stop me from buying the game, but i highly agree with this.. are 343 to worried been its there first shot?
Worried? I doubt it. Do you see the hype around here? They could take a shit and call it Halo 4 and some people would still line up for a midnight release.
In reply to
ManThatYouFear
ManThatYouFear
Since 7198 Days
Oh i aint going to lie i am very very excited, but if the game looked shit i would not be, i am not excited because its halo 4, i am excited because its halo 4 and it looks fantastic :D
my MP love died years ago, CoOp and single player is pretty much me now.. so somethings just dont effect me that much

Mind you i probally wont be saying that after launch i will most possibly be on MP lol.. and then crying about these certain choices then you going "told you, you never listen"
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PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat

sanex
Since 5442 Days
Beautiful!
Posted by Optimusv2
In reply to
KORNdog
KORNdog
Since 6659 Days
this has probably been brought up already, but did the footage remind anyone else of metroid prime? especially when he picked up that promethean rifle. and due to the extra emphasis on looking through his helmets visor. i was half expecting a flash of light to semi-reflect his face (which would be cool btw)
In reply to
ManThatYouFear
ManThatYouFear
Since 7198 Days
they did the visor in halo 3 just more subtle

also the metroid thing is just because of colour choice.
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat

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