reneyvane à un an des PS6/Hélix & de lourds investissement, je doute la priorité pour Sony/MS de tué les vente PS5pro avec le FSR4 sur PS5 & MS pense perdu cette gen à intérêt poussé les joueur vers la Hélix. (il y a 3 Jours)
reneyvane Depuis les PS3/Xbox360, les studios utilisent essentiellement la résolution dynamique, on disait que AMD/MS travaillait pour avoir le FSR3 sur XSX, presque aucun jeu l'utilisent, en 2027 peut être (il y a 3 Jours)
reneyvane @Flash_Runner: Le FSR2 & 3 est compatible avec les consoles actuelles respectivement depuis le lancement en 2020 & 2024, les jeux qui en profitent ce compte sur les doigtes d'une main ... (il y a 3 Jours)
Flash_Runner @reneyvane: Tu nous invente je ne sais quoi, alors que l'actu tech console c'est le FSR4, et son apllication possible sur la RDNA 2, de la series X. Mais belle tentative de diversion. (il y a 4 Jours)
Flash_Runner @reneyvane: Mais oui, on dirait que tu laches des hypothèses et du révisionnisme digne de Twitter pour appâter les réponses. Jme régale de te voir sortir les copié collés du forum Xbox que tas plombé. (il y a 4 Jours)
reneyvane @Blackninja: Depuis la XboxOne S & X, ils ont fait un progrès de dingue en fabrication de console (compacte/silencieus e/refroidissement) & avoir une rétro même partiel de la Xbox1 sur XboxSeries ! (il y a 4 Jours)
Blackninja @reneyvane: tant fait pas pour la hélix, les séries sont de loin les meilleures machines de cette gen tout comme la One X avant tout le monde fait un plat de cerny mais le mec qui crée les Xbox est 👍 (il y a 5 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7453 JoursHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 6914 JoursAnyhow, the lack of great AA wouldn't bug me as much if Bungie would just get better at not using so many flat boring textures for most of the more organic aspects of their level design. Their environments just seem so bland and lifeless to me. It's far from a deal breaker as the gameplay is second to none, but I do think it's the least appealing part of their games' visual design.
I'm really looking forward to trying out the new weapons though. Should be a blast.
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Inscrit depuis 7560 Jours(F-1) Videogame Desktop Wallpapers
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Inscrit depuis 7585 Jourshttp://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
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Inscrit depuis 7421 Jourshttp://www.bungie.net/News/content.aspx?type=news&...
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Inscrit depuis 7453 JoursHalo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7505 Jourswhere is the mark 1.. you need the halo 1 baby on there as well :)
I think i have stood in poo
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Inscrit depuis 6227 JoursWhen you first fire up your copy of Halo 3: ODST and download the Reach Beta from the main menu this May, you’re gonna be greeted by a couple of options: Matchmaking and Theater. There won’t be any Custom Games and there won’t be any System Link support.
We know, we know. Don’t freak out. We’ve got a really good reason.
As much as the Public Beta has been touted as an event in and of itself, for us it’s definitely the real deal – a legitimate beta test. We’re working with software that’s in an unfinished state and to ensure that we’ll be getting the right data and the best feedback, we need to make sure that you and all your friends are deployed right where we need you. So, we’ll be rolling out different playlists in accordance with those needs and making the necessary adjustments on the fly.
Besides, when you broke into Customs the last time out, all you did was play Plasma Punchout with 300% speed and zero gravity. That’s not helping. That’s just bizarre.
Please Pardon Our Dust
And since we’re still all kinds of work in progress, it also means that in the most recent batch of screenshots, and in the Public Beta, you might come across a few rough edges here and there. For example, in current builds there’s a subtle application of Ambient Occlusion being layered into the scene that adds a nice touch of depth into each map’s nooks and crannies, but it’s not something that made the grade in time for the Beta or for our recent batch of screenshots.
Some astute forum goers noticed the difference in some of the builds we used for the Mutliplayer Madness trailer when compared to the recent batch of media assets we deployed. Good eyes. Rest assured that things are looking better and better with each new build, and most important, things are becoming more and more fun to play.
So what is in?
Matchmaking makes the grade, obviously. And sure, if you have some guests over at your place and you want to rock some split screen action, we’re more than happy to oblige. Four players per box over Xbox LIVE, just like in Halo 3, except for Generator Defense, which is confined to two players on one system for reasons we’ll discuss in detail below.
And, of course, once you’ve capped off your first few games, you should feel free to head into the Theater to save off your favorite Saved Films and Screenshots. We’ll have some space reserved for you in your Bungie.net profile so you can show them off. And, as we’ve already noted, you won’t even have to fire up your web browser to tag your content and search for the sweet Beta stuff other players submit. It’s now all implemented right into the game’s menus.
More on the Bungie.net front next week. For now, let’s dig into some of the new gametypes.
Megalomania
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