reneyvane @GTB: Les autres virent du personnel, externalise et son timoré sur les nouvelles licences, eux prennent des risques, embauchent & s'agrandissent ! (il y a 1 Semaine)
GTB @reneyvane: Et Requiem a dépassé les 8 millions de ventes (RE2 remake passe en tête de la franchise en approchant les 20 millions). Bref, ça va bien pour Capcom. (il y a 1 Semaine)
Elidjah @Luffy: Je suis abasourdi... (il y a 1 Semaine)
GTB @Luffy: :/ (il y a 1 Semaine)
Luffy Décès de Kavinsky… dur☹️ (il y a 1 Semaine)
davton @face2papalocust & @Blackninja: vous êtes vachement consensuel les gars, elle est géniale cette VF ! 🤢 (il y a 1 Semaine)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7608 JoursWill be rocking it from now on :)
Steam: ElectroManiac
Inscrit depuis 7634 Jours
Inscrit depuis 6468 JoursNow I need some Rein and Roadhog skins. They are probably the tanks I play the most.
Inscrit depuis 7634 Jours
Inscrit depuis 6268 Joursi7-4770k @ 4.2Ghz, GTX 980ti, 16GB DDR3 2400, Acer Predator 27" 1440p 144hz, Samsung Evo 850, Windows 10
add me on PSN/Origin: scoobs0688
add me on Steam: scoobs
Currently playing: Heroes of the Storm, OVERWATCH, Witcher 3: Blood and Wine
Inscrit depuis 7634 JoursI've been playing too much Lucio. It's a lot of fun, and it wins me a lot of games, but it's kind of a waste of my ability to play attackers. But good healing is super important and I've even ran into a lot of teams that are will run dual support lately. He's been my solo queue go-to.. with fantastic results.
For balance I'm going to town with Pharah and Tracer for a bit.
Inscrit depuis 7563 Jourshttps://www.youtube.com/watch?v=ZPgNQNYAeug&featur...
Inscrit depuis 7563 Jours
Inscrit depuis 7634 Jours
Inscrit depuis 7634 Jours
Inscrit depuis 6959 JoursCake or death!?
Inscrit depuis 6468 Jours
Inscrit depuis 7608 Jourshttps://www.youtube.com/watch?v=V373tdODYZg
That Mei wall lol
Steam: ElectroManiac
Inscrit depuis 7480 Jours
Inscrit depuis 7563 Jourshttps://www.instagram.com/p/BGjjcZ3LX37/
Inscrit depuis 7563 Jours
Inscrit depuis 7563 JoursGranted my team was pretty helpless
Inscrit depuis 6468 Jours
Inscrit depuis 7563 JoursBUT
Looks like nerfs this week https://www.youtube.com/watch?v=FGcJQjG3pMM
Inscrit depuis 7634 JoursHERO BALANCE CHANGES
McCree
Peacekeeper
Alternate Fire
Recovery time (i.e. the amount of time before McCree starts reloading) decreased from 0.75 seconds to 0.3 seconds
Bullet damage decreased from 70 to 45
Developer Comments: McCree was performing too well against all targets, making him feel like a must-pick in many situations. By reducing the damage of his alternate fire, McCree is now significantly weaker against tanks like Roadhog and Reinhardt, but still maintains his lethality against smaller targets like Tracer and Genji.
Widowmaker
Widow’s Kiss
Alternate Fire (Scoped Shot)
Base damage decreased from 15 to 12
Note: Scoped shot damage multiplier remains unchanged
Headshot damage multiplier increased from 2x to 2.5x
Players must now wait for the unscoping animation to completely finish before scoping
Infra-Sight
Ultimate cost increased by 10%
Developer Comments: In the right hands, Widowmaker can often feel unstoppable—even when just landing body shots instead of critical heads shots. The changes to her alternate fire weaken body shot damage while leaving her headshot damage unchanged. Additionally, we felt her Ultimate ability, Infra-Sight, was coming up a little too frequently, especially considering its impact on the game.
BUG FIXES
General
Improved stability of the High Bandwidth option in Custom Games
Heroes
Fixed a bug that allowed Mercy to gain Ultimate charge whenever damage boosting an ally who was attacking a barrier or Ice Wall
Fixed a bug that allowed Reaper to Shadow Step to unintended locations on certain maps
Maps
Fixed an issue with collision on certain areas of Dorado not blocking line of sight]
Inscrit depuis 7563 JoursCurious to see them in action tonight!
Just started noticing the Reaper exploit yesterday, so I'm glad to see that get nixed
Also quick scoping felt out of place for sure
Inscrit depuis 7634 JoursWidow was just too strong. Rapid quick scoping made it worse.
Inscrit depuis 7563 Jours
Inscrit depuis 7608 JoursSkill>nerfing though.
Steam: ElectroManiac
Inscrit depuis 7634 Jours