BLackHawkodst
BLackHawkodst
Since 6464 Days
Yeah the devs are expecting updated dev tools from MS soon, this will be ongoing throughout the cycle with both, but MS have always had excellent dev tools and i expect this to carry on this gen.
In reply to

Prepare To Drop!!

BLackHawkodst
BLackHawkodst
Since 6464 Days
Had a feeling we would not get prices at E3, if this is true?
Microsoft and Sony are unlikely to share any details of their policies for used games on the new Xbox One and PlayStation 4 consoles at E3 next week, instead focusing purely on video game content.

That's the opinion of Cowen & Company's Doug Creutz, who said that both companies have a lot to prove at the annual games show, as they continue to feel the pressure with increased competition from mobile and PC gaming.


"For Sony, the challenge is how to differentiate the PS4 from what Microsoft is offering, given how badly the PS3 has lagged the 360 in Western markets"

It's expected that Microsoft and Sony will charge consumers who buy games second hand to access the content, ensuring the hardware manufacturers and the publishers receive a cut of used games sales.

However, Microsoft's message has been mixed, while Sony has stayed relatively quiet on the subject. While consumers and the press have pushed Microsoft, and to a lesser degree Sony, to lay out their plans, both have been reluctant, leaving many to assume costs to activate second hand games will be high.

GamesIndustry International has been told by Microsoft that it will not be offering press any time with senior executives to discuss the Xbox One business during E3, suggesting it wants to focus purely on games experiences.

"We doubt either Microsoft or Sony will address pricing for current- or next-gen consoles at E3, though we do think there is a chance that Nintendo could announce a (badly needed, in our opinion) price cut for the Wii U in an attempt to steal some thunder," Creutz told investors.

"We also don't expect to hear any official word on what the used-game policy will be on next-gen consoles."
http://www.gamesindustry.biz/articles/2013-06-06-e...
In reply to

Prepare To Drop!!

KORNdog
KORNdog
Since 6982 Days
i think if one has a price they think will impress us, they'll announce it. i mean, why hold back announcing price if you're selling the PS4 for the now rumoured $350, seems like a quick way to get quite a lot of possitive hype.
In reply to
BLackHawkodst
BLackHawkodst
Since 6464 Days
So if we dont hear anything expect high prices?.
In reply to

Prepare To Drop!!

sanex
Since 5765 Days
Via Gaf:

TitanFall (EA/Respawn, PC/XB1/360, Spring 2014)

Xbox One, PC
- Xbox 360 version developed by someone else
- Planned to target current gen, but realized that they couldn't run it
- Started to look into next gen and the answer they got from Microsoft intrigued them
- They said they needed to focus on fewer hardware. In the future they are open to more. They don't specify if it would be this project or another.
- Plan to use Microsoft's Cloud for dedicated servers and physics and AI calculations
- Spring 2014 Release Date
- In my opinion it visually looks pretty nice.
- First person shooter
- "Mech" and ground combat
- "Mech's" are called Titans.
- They want these Titans to feel fast. They can dodge etc.
- If you don't want to pilot the Titan you can have it follow you, killing people as it goes along.
- Player characters are called Pilots
- They are extremely agile. Can run on walls, multiple jumps.
- They can take down Titans. Jumping on them and shooting the "brain".
- You need to be cunning as a pilot. "Hit and fade" tactics is the term the game director uses.
- Pilots come equipped with a variety of weapons. Pistol, Assault Rifle, Anti-Titan Rocket Launcher, data knife used to hack AI characters into joining you.
- There are AI enemies on the maps.
- You survive longer than in COD. Making it more welcoming to newcomers.
- Source Engine. Building new engine = too much time.
- Source gives them 60 fps
- Rewrote aspects of it for next gen

- Article talks about the process of forming the team, being fired, prototyping ideas etc. I recommend reading it.
- Going for a District 9 or Blade Runner vibe.
- Integrate memorable single player moments into a multiplayer game.
- Storytelling style will be more Left 4 Dead.
- Humans segregated between Earth and frontier planets. Corporation trying to take the resources of these frontier people.
In reply to
KORNdog
KORNdog
Since 6982 Days
Posted by BLackHawkodst
So if we dont hear anything expect high prices?.
i'd say its pretty likely, yes.

@ respawn title - oh man, the source engine rumours where true...lol i guess it explains this " In my opinion it visually looks pretty nice". i think we need a bit more then "pretty nice" next gen, no?

"Planned to target current gen, but realized that they couldn't run it" - so they outsourced it to a team who could? huh?

the thing about the cloud. does that mean if you went offline the AI would just turn retarded? and physics wouldn't work? or is it a game you HAVE to be online to play?

interested to see what it looks like though.
In reply to
alimokrane
alimokrane
Since 7508 Days
here we go again... another e3 and all Microsoft announcements are leaking before the event until no more surprised are left.
In reply to
Sath - Missed the<br>hay
Sath
Since 7444 Days
Only thing that intrigued me
"- Player characters are called Pilots
- They are extremely agile. Can run on walls, multiple jumps.
- They can take down Titans. Jumping on them and shooting the "brain".

But, its a FPS and I am getting very quite sick of them these days. But ah well, I doubt this game will stay only on Xbox, probably show up on PS4 later on.
In reply to
BLackHawkodst
BLackHawkodst
Since 6464 Days
Xbox One, PC
- Xbox 360 version developed by someone else
- Planned to target current gen, but realized that they couldn't run it
- Started to look into next gen and the answer they got from Microsoft intrigued them
- They said they needed to focus on fewer hardware. In the future they are open to more. They don't specify if it would be this project or another.
- Plan to use Microsoft's Cloud for dedicated servers and physics and AI calculations
- Spring 2014 Release Date
- In my opinion it visually looks pretty nice.
- First person shooter
- "Mech" and ground combat
- "Mech's" are called Titans.
- They want these Titans to feel fast. They can dodge etc.
- If you don't want to pilot the Titan you can have it follow you, killing people as it goes along.
- Player characters are called Pilots
- They are extremely agile. Can run on walls, multiple jumps.
- They can take down Titans. Jumping on them and shooting the "brain".
- You need to be cunning as a pilot. "Hit and fade" tactics is the term the game director uses.
- Pilots come equipped with a variety of weapons. Pistol, Assault Rifle, Anti-Titan Rocket Launcher, data knife used to hack AI characters into joining you.
- There are AI enemies on the maps.
- You survive longer than in COD. Making it more welcoming to newcomers.
- Source Engine. Building new engine = too much time.
- Source gives them 60 fps
- Rewrote aspects of it for next gen

- Article talks about the process of forming the team, being fired, prototyping ideas etc. I recommend reading it.
- Going for a District 9 or Blade Runner vibe.
- Integrate memorable single player moments into a multiplayer game.
- Storytelling style will be more Left 4 Dead.
- Humans segregated between Earth and frontier planets. Corporation trying to take the resources of these frontier people.
This game is MP only right? or Campaign MP (ala Destiny), so online play would make sense, like the art but need to see the game in action to get a feel how it will play. Only the 360 version has been outsoured to another team, with Respawn dev the xbox one/pc vers, i'll be very interested to see how the cloud stuff is done with Physics and AI, as i thought this could not be done, due to latency?
Still a massive title for MS and sure to move some units.
In reply to

Prepare To Drop!!

Megido
Megido
Since 6903 Days
Posted by alimokrane
here we go again... another e3 and all Microsoft announcements are leaking before the event until no more surprised are left.
Would you rather have them surprise you with amazing titles such as Rehashed Fable or Spartan Assault? :P
In reply to

Mr. Flibble is very cross

Sath - Missed the<br>hay
Sath
Since 7444 Days
How can it be a "massive title" for MS if they havent showed one single gameplay of it? are people really that easy to go on who makes a game rather see how it looks like and plays like?

I know i was like this during Dark Sector days but that was like years ago and i stopped getting my hopes up for nothing now.
Sure art looks nice, reminds me of the artwork designer Marek Okon (google image his name, some fantastic art).
In reply to
sanex
Since 5765 Days
Respwn have already built up a big following, just like Bungie, so when they announce a new game it's big news, how well either will sell has yet to be seen.
Posted by BLackHawkodst
This game is MP only right? or Campaign MP (ala Destiny), so online play would make sense, like the art but need to see the game in action to get a feel how it will play. Only the 360 version has been outsoured to another team, with Respawn dev the xbox one/pc vers, i'll be very interested to see how the cloud stuff is done with Physics and AI, as i thought this could not be done, due to latency?
Still a massive title for MS and sure to move some units.
Yes Campaign MP, and i too wish to see this cloud talk in action.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7578 Days
Posted by sanex
Respwn have already built up a big following, just like Bungie, so when they announce a new game it's big news, how well either will sell has yet to be seen.
Eh.. sorta. It's not really on that scale nor should it be. Respawn is a new developer. A new developer with pedigree, but they're still a new developer.

I'm already pretty disappointed by the format. All the previous rumors were dead-on. It sounds like a pretty cheap title. And it has AI enemies. Meh.
the thing about the cloud. does that mean if you went offline the AI would just turn retarded? and physics wouldn't work? or is it a game you HAVE to be online to play?
It's a multiplayer game. And yeah Source. Source!
In reply to
Sath - Missed the<br>hay
Sath
Since 7444 Days
Even the best developers can fail on new games/sequals/prequals even if they have done good games in the past, so dont be sure this new title will be as good as their other games (whoever they were before becoming respawn).
Posted by GriftGFX
It's a multiplayer game. And yeah Source. Source!
Wait, multiplayer only? like Destiny?
Also do you mean Source as in Source engine like Half Life and CS?
In reply to
sanex
Since 5765 Days
Of course any dev can fail, but that's not really what were saying.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7578 Days
Posted by sanex
Of course any dev can fail, but that's not really what were saying.
They're not Infinity Ward. They have the chops to make a solid game, but they don't have that same brand name recognition that Bungie does. I don't think it's as big as you think.
Posted by Sath
Wait, multiplayer only? like Destiny?
Also do you mean Source as in Source engine like Half Life and CS?
I doubt it's like Destiny. There won't be a large world to explore. And yes, that Source.

I'm intrigued but turned off by the AI elements already. I like that they're trying something new though, so I'll definitely check it out.
Posted by Sath
I know i was like this during Dark Sector days but that was like years ago and i stopped getting my hopes up for nothing now.
This is funny. Dark Sector was made by Digital Extremes. That's not a developer that's ever inspired a lot of confidence :D
In reply to
Sath - Missed the<br>hay
Sath
Since 7444 Days
Oh, well it doesnt sound good to me since thats not my type of genre i like to play.
Though the character concepts sounds interesting atleast.
Posted by GriftGFX
This is funny. Dark Sector was made by Digital Extremes. That's not a developer that's ever inspired a lot of confidence :D
Well I liked Darkness 2, they got good ideas for their games, but its potential kind of goes half way.
For example i like how Warframe looks like but how it plays like its decent at best, same goes to Dark Sector, only that throwing weapon and the limb cutting gore was good the rest was bad.

But yeah those days were i go hyper without seeing enough raw gameplay footage is long gone lol
In reply to
_killzone_
_killzone_
Since 5769 Days
Posted by sanex
Both 360/ps3 had these types of problems also though at launch as i remember?, it's the nature of the beast with new launches always mad rushing around and yield issues / manufacturing problems.
360 had overheating problem, it is a know fact. PS3 also could overheat just like any electronic device buy had no major overheating probs. XO is like a huge box. There shouldn't be any problem unless there is a flaw. Reducing clock speed is horrible idea. I thought they would overclock it instead
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7578 Days
Posted by Sath
But yeah those days were i go hyper without seeing enough raw gameplay footage is long gone lol
Well part of the problem is that you picked a silly developer to have confidence in. :D It makes a lot more sense to have confidence in developers than it does to have confidence in friggin' "IP." Which is pretty common around here.

And Darkness 2 came out like four years after Dark Sector so I don't think that's the reason.
In reply to
Sath - Missed the<br>hay
Sath
Since 7444 Days
Grift

I have never cared who makes what game, as long as I see who makes what and how it looks and plays (already said why I like and dislike about Dark Sector), those years i wasent so knowledgeable interms of gaming devs...etc. and I was easily carried away...like Ubisoft and Assassins Creed 1.

Now, I am always show me alot of pure gameplay before I care, trailers do little but I still welcome them since they show what type of game it is.

But its all good.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7578 Days
But having confidence in developers is not misguided. You were just misguided by the wrong impression of said developer.

Prior to Dark Sector, Digital Extremes was mostly a team that picked up small jobs for Epic. Their big stand-alone project prior to releasing Dark Sector was the (awful) FPS Pariah. There's a big difference between putting your faith in Dark Sector because of an average-at-best track record, and having confidence in established developers. Not that I think Respawn can inspire a ton of confidence yet either. They have to re-establish their brand first.

Also: can we make fun of this game for being an "exclusive" that I don't need to own an Xbox to play yet? :D
In reply to
gym4life
Since 6103 Days
Very interested in this, hope to see and hear more soon, if it turns out to be very compelling I can see a lot of console users also picking this up.
In reply to
Megido
Megido
Since 6903 Days
Seems like Killer Instinct was true as well, as Rare have an empty page set up for it. Oh joy, another shitty fighter from the people that brought you hits like Nuts & Bolts and Kinect Sports.
In reply to

Mr. Flibble is very cross

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7578 Days
Posted by Megido
Seems like Killer Instinct was true as well, as Rare have an empty page set up for it. Oh joy, another shitty fighter from the people that brought you hits like Nuts & Bolts and Kinect Sports.
Celebrate with me. People will stop caring about it after it's done and dead. Again.
In reply to
Megido
Megido
Since 6903 Days
They will? They've been yammering on about this sequel since 1996.
In reply to

Mr. Flibble is very cross

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