Loakum *takes a sip of grape juice* The Great Awakening is happening…. (> 3 Months ago)
gigantor21 We getting any Tekken 8 demo footage? (> 3 Months ago)
dc_coder_84 Playing Half-Life 1 with ray tracing mod on Linux, yay ;) (> 3 Months ago)
nostradamus MS-Bethesda-ABK does have some ring to it. My oh my, (> 3 Months ago)
Loakum Sony’s PlayStation Showcase was weaksauce….except for 5 great upcoming games. (> 3 Months ago)
Loakum *takes a sip of grape juice* Ah…such a good vintage. (> 3 Months ago)
nostradamus @dc_coder_84: [url] (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
*A New Form of Change*
they even made animated wrinkle on the skin
omg
Hironobu Sakaguchi is coming back to reclaim the throne (c)
Most Wanted: Lost Odyssey - Too Human - Deus EX 3 - Mass Effect 2 - Tomb Raider Underworld - Final Fantasy XIII - Final Fantasy Versus XIII
http://www.gamespot.com/video/928546/6186635/too-h...
Dyack talks about it and some other dude playing it, kind of like On the Spot but only for Too Human.
Really want it!
One of the attacks were Baldur runs down the stairs and starts attacking in various moves on one robot and then ends with a backflip and a slash right down, that was awesome.
It depends on how upgraded your character is, and how well the player is to control the attacks with the analog.
If you are very very good, the animation, attack combos will look great, not like the ones in the past.
So basically you can't just keep rotating and tapping the attack analog and just do random attacks, it will look bad and clunky.
God I want a demo of this stage :D
*A New Form of Change*
Mass Effect - March 10th - Continue the Fight!!!
Bitches!!
I want demo!
Hironobu Sakaguchi is coming back to reclaim the throne (c)
Most Wanted: Lost Odyssey - Too Human - Deus EX 3 - Mass Effect 2 - Tomb Raider Underworld - Final Fantasy XIII - Final Fantasy Versus XIII
Marumaro for the WIN !!
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Honestly Jolli, that one was a new one :)
*A New Form of Change*
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
http://xbox360.qj.net/Video-Dennis-Dyack-talks-abo...
Mass Effect - March 10th - Continue the Fight!!!
Bitches!!
*A New Form of Change*
BTW it's funny how Denis is pushing the 720p resolution in all the interviews LOL
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
The New and Improved Too Human
The new Too Human camera system features multiple camera modes to choose from. This allows the player to select from a variety of different camera angles that best suits the action onscreen. For example, the Iso camera mode is catered towards players who prefer the overhead isometric view of games like Diablo and Baldur's Gate. The Close camera mode gives players a view more akin to God of War. All in all, Silicon Knights founder Dennis Dyack said Too Human has six or seven different camera modes at any given time. Thank the Nordic gods.
The combat control scheme in Too Human is unlike any other action RPG. The right-analog stick controls Baldur's primary hack-n-slash attack, which depending on your character class Baldur wields a sword and shield, dual swords, hammer, or mace. And no matter which class you choose from, Baldur always carries a pair of pistols. Pistols are fired with the right trigger and can be aimed at two separate enemies.
There are five character classes to choose from. The Champion is the standard character class well versed in combat, defense, and magics. The Berserker class leans more towards players who like to smash things, the Defender class plays like a traditional RPG tank class, so on and so forth.
So it's like Diablo, right? Pretty close. The player level caps at 50, and unfortunately Silicon Knights aren't ready to show any end game content beside epic armor sets. During the demo, Dyack loaded up a level 50 Defender class equipped with a complete armor set, which besides looking badass offer bonuses for equipping a certain number of high-end armor set pieces like Diablo and World of Warcraft.
Technically Proficient
Too Human runs at a consistent framerate in 720p with 4x anti-aliasing and up to 50 enemies onscreen. That's quite the technical feat considering all the issues developer Silicon Knights has been having with Epic and the Unreal Engine 3.0. See lawsuit.
There is only one load time in Too Human and that is at the beginning of the game. The no-loading touch should be considered standard at this point, but it's especially impressive for Too Human considering the massive amount of content and abrupt environment changes, which ties into the rich, futuristic Nordic story.
There is no need to worry about inventory micro-management in Too Human. Auto-salvage is an inventory feature catered towards console users, which intelligently salvages your low-class items when your inventory becomes overburdened. Of course this feature can be turned off or on depending on your style of play.
Baldur can enter the Matrix. Well, Cyberspace Dennis Dyack called it. Cyberspace is a simulated version of what the world would be like without any artificial intelligence or world wars. Witches who serve as oracles to the human race inhabit Cyberspace. They offer worldly knowledge and useful items that aid Baldur in his quest.
I know it's crazy to say, but Too Human is the new Diablo. Well, at least until Blizzard shows us Diablo III, which who knows when that could be. Although Too Human is set in an entirely different universe with numerous cutscenes overlapping the gameplay, the actual core fundamentals are exactly the same, and it looks beautiful. Show us more Silicon Knights! You can't keep that "Online Play" menu option secret for too long.
Mass Effect - March 10th - Continue the Fight!!!
Bitches!!
BTW it's funny how Denis is pushing the 720p resolution in all the interviews LOL
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
cant wait
Hironobu Sakaguchi is coming back to reclaim the throne (c)
Most Wanted: Lost Odyssey - Too Human - Deus EX 3 - Mass Effect 2 - Tomb Raider Underworld - Final Fantasy XIII - Final Fantasy Versus XIII
Diablo 3 will be the new Diablo--right bliz?
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Hey, I'm just like you. I put my pants on one leg at a - dammit, I knew I forgot something today.
IMO garage was most cool loking place in the game
Hironobu Sakaguchi is coming back to reclaim the throne (c)
Most Wanted: Lost Odyssey - Too Human - Deus EX 3 - Mass Effect 2 - Tomb Raider Underworld - Final Fantasy XIII - Final Fantasy Versus XIII
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
IMO garage was most cool loking place in the game
But anyhow, I think there's a handful of games that are sub-720p on both platforms. I've also heard of devs on the PS3 "cheating" their way up to 1080p too (by claiming 1280x1080 == 1080p) by using strange resolutions. So really, there's no need to go into defense mode for the Xbox 360, no one is starting a console-wars argument here so you can chill out.
Every UE3 game is 720p on 360 so far as I know--but none of them have 4XAA--so that's one modification that will make TH stand out a little. And there may only be a dozen or so sub-720p games but many of them are high profile titles, and Dyack is attempting to include himself and his game in that company.
if the games animation doesnt vastly improve im not sure if i could enjoy the game. it almost looks like someones taken ps1 animation cycles and thrown them into a visually next gen game. very strange and very jarring. lets hope the game is even close to being worth the wait. somehow i doubt it'd going to top mass effect. but we'll see.
Whereas Too Human has none of the above.. its rpg elements are in the form of skill tree and armor/weapon customization, Dennis describes it as a hybrid of WOW/DIABLO and GOW, the story will be deep but you are just a passenger along for the ride storywise, and the combat is more than good enough to keep anyone slightly interested in this type of enjoying it to the end, the number of different combat attacks and weapons are amazing, in fact when playing coop i Guarantee that everyone will have an attack move or weapon that others playing alongside wont.
Mass Effect - March 10th - Continue the Fight!!!
Bitches!!
But I wouldnt say Mass Effect has deep character customization though, it was alot, but still limited at some parts.
Too Human has tons of more customization in the weapons, armor department that its just crazy, not only that but also through DLC there will be more.
You can't compare Mass Effect to Too Human, the gameplay is way different.
Besides, I don't think Dyack want to "top" Mass Effect because its a different type game.
I would like to say Too Human is more like Hellgate: London, aside from the first person view in that game and heavy weapon customization.
*A New Form of Change*