#BLUD clearly is an homage to all the 90s and early 2000s animated series from Cartoon Network, but it's also inspired by Buffy the Vampire Slayer. It is however quite a polarizing game. On the one hand, its art style and 2D animations are simply superb, making look as if you're actually playing a cartoon. Humor is also in perfect keeping with you you'd expect from this type of world. That said, it still has a bunch of issues when it comes to gameplay. Using the dodge roll can be quite frustrating as it seems there isn't any invincibility frame. Quite early in the game, you're asked to roll and then immediately press the attack button to launch a sort of Dragon Punch, but it is quite tedious to use because of the precision it requires. If you roll onto an enemy, you get hit and so it cancels your attack, which can lead to some frustrating moments. Hit boxes also needs a bit more work as it often feels controls and combat lack the necessary precision to be fully enjoyable. We're pretty sure some of these problems can be addressed in future patches, so we hope the team will pay attention to some of the feedback as they are really a talented bunch, which is all the more true when you consider that they have managed to make a nod to Scott Bakula in the game.