GSY Video PC PS4

Abzu is finally available on PC and PS4 and here are 2 videos captured on PC, with all graphics settings on ULTRA. Thanks to Matt Nava, former art director of thatgamecompany and founder of a new studio named Giant Squid, you will enjoy an impressive level and of high quality graphics and soundtrack. We now let you soak up into the special atmosphere of the game.

Developer Diary PC PS4

After around three years of developments, Abzû is coming soon with its release due in less than two weeks. You can learn more about this promising and beautiful game with the dev diary inside. Pre-orders are now open with 20% off for PS Plus subscribers.

GSY Video PC PS4

Abzû is one of the games shown on Sony's booth, here is a gameplay video.

Images PC PS4

The underwater adventure game from Giant Squid gets new screenshots and has finally a release date. Players will be able to explore the depths of the sea on PlayStation 4 and PC on August 2.

Trailer PS4

A bit late, but here is the E3 teaser trailer in good quality of Abzû, the first game of Giant Squid, an indie studio founded by Matt Nava, former Art Director at thatgamecompany. The title will take players into the depths of the ocean where they'll encounter lost secrets and majestic creatures. It is published by 505 Games and will hit PlayStation 4 in 2016.

About the game
Platform
PC PS4 XBOXONE
Published by
505 Games
Developed by
Giant Squid
Patreon

$198 of $400 per month

What's up?
  • toelessfoot

    toelessfoot @Melmoth: They should really sell a controller-less G2, I'd definitely get one. It can be used with Index controllers too. (10 Hours ago)

  • Melmoth

    Melmoth An inside-out tracking-solution would make things much simpler. The G2 seems fantastic for sims, but unsure about the controller tracking. (11 Hours ago)

  • Melmoth

    Melmoth @toelessfoot: The problem i have with the CV1 is having to move the sensors between two rooms when going from a sim setup to roomscale. So much hassle that i rarely use roomscale at all. (11 Hours ago)

  • Melmoth

    Melmoth @nostradamus: i read about it a while ago. Based on the Doom engine. Looked really well made for a fan-game. (11 Hours ago)

  • toelessfoot

    toelessfoot @Melmoth: Yeah I came from a Rift CV1, kind of wish I hadn't sold it for the good tracking and OLED contrast, not to mention my computer could run more games at its native res. (12 Hours ago)

  • nostradamus

    nostradamus @Melmoth: you have this [url] its pretty decent if you can stomach that unforgiving sonic physics in 3d [url] (12 Hours ago)

  • Melmoth

    Melmoth Talking about 3d platforming. I still think the contol principles of sonic hasn't been properly done in 3D (13 Hours ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

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