Xbox

Midtown Madness 3 has been more or less forgotten since PGR2 is out, but the designers of DICE still have released a lot of downloadable content lately. Here are high resolution renders of the latest cars. Renders that showcase how sometimes they are really different from the final game on our TV...

Xbox

If you read a gaming forum daily you certainly have already seen the word Render when a very or almost too beautiful image of a game was published. In this article I'll try to explain what a render is, how to create one and will make a comparison between renders and ingame images of 4 games (PGR2, DOAX, MM3)

Xbox

Peu de temps après les nouvelles voitures, les gens de chez Dice se sont remis au travail et nous proposent au téléchargement 20 nouvelles courses éclair et à points de contrôles dans les rues de Washington. Rien de bien nouveau, comme le montre la taille de ce téléchargement : 83 blocs. Tout ceci est jouable Offline et Online.

Xbox

Comme annoncé, 4 nouvelles voitures sont disponible dès maintenant sur le téléchargement de contenu du Xbox Live. Au menu, le R4000, un petit bolide rapide comme l'éclair, le Trasher, le Shoper et l'Ambassador. Pour un total de 290 blocs, pas de quoi se priver !

About the game
Platform
XBOX
Published by
Xbox Game Studios
Developed by
DICE
Patreon

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What's up?
  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (3 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (7 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (7 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (7 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (7 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (7 Weeks ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (7 Weeks ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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