Trailer PC PS4 Xbox One Switch

Mr. X Nightmare, the all-new DLC for Streets of Rage 4 is now available and adds to the original beat 'em up 3 new playable fighters (Estel, Shiva et Max), the Survival Mode, new moves and weapons. A free update is also live brining a new training mode, color palettes and Mania+ difficulty.

Youtube PC PS4 Xbox One Switch

During IGN's Summer of Gaming 2021, we saw an 8 minutes gameplay video of Streets of Rage 4's DLC: Mr. X Nightmare. This paid DLC will add three new playable characters and a special Survival game mode later this year on PC, PlayStation 4, Xbox One, and Nintendo Switch.

GSY Video PC PS4 Xbox One

After the muscles of Gears Tactics and SnowRunner, now is the time for more with Streets of Rage 4. We just had the time to record some 4K footage of this new episode in the iconic SEGA franchise of the 90s, but we'll add more when we're done encoding the rest. Enjoy!

Trailer PC PS4 Xbox One Switch

The release date of Streets of Rage 4 has finally been announced by Dotem and it's right around the corner: April 30th on PC, PS4, Xbox One (and Game Pass), and Switch. The new trailer also reveals the return of the legacy Battle Mode which features 8 arenas for Team mode or Versus fightings.

Trailer PC PS4 Xbox One Switch

Twelve characters from the previous games will be playable in their pixelated form in Streets of Rage 4 thanks to the retro feature revealed today. Players will also be able to enjoy the soundtracks from the first two games. Trailer inside.

Trailer PC PS4 Xbox One Switch

According to those who have been able to play Streets of Rage 4, the game is shaping up pretty well in terms of gameplay, but the sound design should also be quite interesting with the number of artists who have taken part in the project: Olivier Derivière (Dying Light 2, A Plague Tale: Innocence, Assassin’s Creed IV: Black Flag, GreedFall, Vampyr, Harold, Alone in the Dark, Obscure...), Yūzō Koshiro (Streets of Rage 1, 2 & 3, Ys I & II, Sonic the Hedgehog, The Revenge Shinobi, Shenmue I & II, Super Smash Bros. Brawl for 3DS and Wii U & Ultimate, ActRaiser 1 & 2 ...), Motohiro Kawashima (Streets of Rage 2 & 3, Shinobi II, Batman Returns ...), Yoko Shimomura (Streets of Rage 2 & 3, Shinobi II, Batman Returns ...), Keiji Yamagishi (Streets of Rage 2 & 3, Shinobi II, Batman Returns ...), Harumi Fujita (Final Fight, Mega Man 3, Bionic Commando, Strider, Ghosts ‘n Goblins, Chip ‘n Dale: Rescue Rangers, Tomba! ...), Scattle (Hotline Miami 1 et 2), Das Mörtal (Hotline Miami 2), XL Middleton and Groundislava. Needless to say we're quite earger to get our hands on the game!

Trailer PC PS4 Xbox One Switch

Dotemu and Lizardcube have revealed Floyd Iraia, the fifth playable character of Streets of Rage 4 and also announced the support of 2-player coop online and for the first time in the series, up to 4 players coop locally.

Developer Diary PC PS4 Xbox One Switch

Here is a new dev diary video of Streets of Rage 4 where the developers unveil more about their iartistic vision of the beat 'em up. The game co-developed by Dotemu, Lizardcube, and Guard Crush Games will release later thus year.

About the game
Platform
PC PS4 XBOXONE SWITCH
Published by
DotEmu
Developed by
Lizardcube
Patreon

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What's up?
  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (3 Hours ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (3 Hours ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (3 Hours ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (3 Hours ago)

  • b0vril

    b0vril yea but, would it be halo then? (3 Hours ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (1 Day ago)

  • nostradamus

    nostradamus Halo Infinite sure is one ugly damn game. Pretty obvious nothing is going to massible change if the Ip doesn't die and start from the ground up with another publisher/dev that doesn't retread the ol (1 Day ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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