Wii

Zack & Wiki: Quest for Barbaros' Treasure shows itself a little bit more today, mostly with frosty environments. The overworld map seems good too, it is definately worth a look or two.

Wii

Zack & Wiki: Quest for Barbaros' Treasure continues to tickle my curiousness gland with this new cascade of images from the game in action. Can't wait until December 7, 2007 to discover what really is in store Wiimote and Nunchuk in hands.

Wii

Isolated among the flood of media from the Tokyo Game Show, Zack & Wiki: Quest for Barbaros' Treasure makes its comeback in full force through ten screenshots of awesome and creativity. I'm confident in Capcom and games that try something different, and I'm sure we will be granted one hell of a cool experience.

Wii

Capcom again, this time with a bit more colors thanks to these images of Zack & Wiki: Quest for Barbaros' Treasure.

Wii

Also from Capcom, here are some images, artworks and a trailer of Zack & Wiki, a quite interesting game.

About the game
Platform
WII
Published by
Capcom
Developed by
Capcom
Patreon

$198 of $400 per month

What's up?
  • toelessfoot

    toelessfoot @Melmoth: They should really sell a controller-less G2, I'd definitely get one. It can be used with Index controllers too. (12 Hours ago)

  • Melmoth

    Melmoth An inside-out tracking-solution would make things much simpler. The G2 seems fantastic for sims, but unsure about the controller tracking. (13 Hours ago)

  • Melmoth

    Melmoth @toelessfoot: The problem i have with the CV1 is having to move the sensors between two rooms when going from a sim setup to roomscale. So much hassle that i rarely use roomscale at all. (13 Hours ago)

  • Melmoth

    Melmoth @nostradamus: i read about it a while ago. Based on the Doom engine. Looked really well made for a fan-game. (13 Hours ago)

  • toelessfoot

    toelessfoot @Melmoth: Yeah I came from a Rift CV1, kind of wish I hadn't sold it for the good tracking and OLED contrast, not to mention my computer could run more games at its native res. (13 Hours ago)

  • nostradamus

    nostradamus @Melmoth: you have this [url] its pretty decent if you can stomach that unforgiving sonic physics in 3d [url] (14 Hours ago)

  • Melmoth

    Melmoth Talking about 3d platforming. I still think the contol principles of sonic hasn't been properly done in 3D (15 Hours ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

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