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If you listened to our October podcast, you should know a little about Maize. This adventure game by developer Finish Line Games is finally available today and we can share our feeling about it. We completed it a few weeks ago, so it's now time to read our verdict, and check out our videos. If you're interested in the game though, try not to watch to many of them, as exploring and figuring what to do is the main point of the game.

Verdict


Maize is quite a unique experience, mainly thanks to its crazy universe and characters. The game is a mix between a walking simulator (you must walk/run and explore your environment thouroughly, often reading all sorts of documents) and an adventure game, in which you must figure out what to to. There is guidance to help you out though, like the shapes of the missing objects you must combine to build odd things, or the fact that each item of interest is underlined so you don't miss it. That being said, the world of Maize os so full of details and craziness that such help is welcome as it prevents the game from becoming frustrating. In a way, there is even a point and click vibe to the game, when you end up trying to use some of the objects in your inventory on different things. most of the time though, what you need to do makes sense, and it shouldn't take you more than 4 to 5 hours to complete. In short, Maize is a very intriguing narrative experience. When you start the game, you know nothing about the main character, other than the fact that he is standing in the middle of a corn field, but by the time you reach the crazy ending, you'll find out who you are and what you're here for. Until then, prepare to be aMaized.
  • On the plus side
  • Such a crazy game
  • Unique game world and characters
  • Pretty nice graphics
  • Never frustrating
  • Figuring out what to do and exploring the world to progress
  • Not too long, not to short (4/5h)...
  • On the downside
  • Very partiel controller support (running is impossible for example)
  • No subtitles (and English only)
  • ... but some will probably want more
nostradamus
nostradamus
Commented on 2016-12-01 20:02:08
wow
In reply to
KORNdog
KORNdog
Commented on 2016-12-01 21:07:27
Looks quite nice visually. But i hope there is a map because that cornfield looks like a bitch to navigate.
In reply to
aphex187
aphex187
Commented on 2016-12-01 21:25:56
Never even heard of this before.
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2016-12-01 21:38:08 In reply to KORNdog
Posted by KORNdog
Looks quite nice visually. But i hope there is a map because that cornfield looks like a bitch to navigate.
It's not.
In reply to
Sdarts
Sdarts
Commented on 2016-12-02 19:12:36 In reply to Driftwood
Damn, man. I just now realized the pun in this news article title. Had read it a few times before, but it just sinked now when I was scrolling quickly. Nice work and hopefully there will be more to come.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Finish Line Games
Developed by
Finish Line Games
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What's up?
  • Loakum

    Loakum *sips on a wine glass of grape juice* Why do I feel compelled to chant, “Let’s go Brandon?” Hmmmm (4 Days ago)

  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (7 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (11 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (11 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (11 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (11 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (11 Weeks ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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