The original and interesting online multiplayer combat RPG Absolver from Sloclap and Devlover Digital showcases itself with these 15 minutes of alpha gameplay commented by Creative Director Pierre Tarno to give you more gameplay footage and a better idea of the PVP features. The title is coming later this year.
Melmoth for games not exporting data, you can still use audio as input on the jetseat, but i haven't tried that yet and don't know how well it works. (1 Day ago)
Melmoth while the jetseat uses telemetry from the games that support exporting it, and has 6-8 zones of vibration/feedback. so you get much more nuansed and adjustable feedback (1 Day ago)
Melmoth @toelessfoot: I don't have any experience with the buttkicker, but from what i understand it's just using game-audio as input, and is 1 large shaker/motor, so it won't be direction-specific feedback (1 Day ago)
nostradamus other than peer FOMO, and fuck that to begin with. (btw, when Elden 'GOAT!!1' Ring releases, but the damn console!) (2 Days ago)
nostradamus @MikeManiac61: just mind your buisness working on that backlog and never cabing in than givvin 250$ to a PR Harware Maker (more or less with pack-ins). When you Jump In makes no difference whatsoever (2 Days ago)
docLEXfisti A complete un- and reinstall didn't help. Applied for a refund now... what a shame (2 Days ago)
MikeManiac61 @MrWhite: Tell me about it! That's why i'm in no rush for buy the PS5 or next gen system. Its bad enough some of the games come out buggy as hell that takes a year to patch. (3 Days ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
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All comments (6)
Another thing, there seems to be no grappling/throw moves. Maybe it's in there or planned but it is alpha, would think basic fighting mechanics are set? I'm not talking about making the game an mma grappling fest or being able to produce ridiculous juggling, like some fighting games. Maybe another way to create space between you and your adversar y/ies, while slightly-mediumly punishing them. Whaddaya think?
Another thing, there seems to be no grappling/throw moves. Maybe it's in there or planned but it is alpha, would think basic fighting mechanics are set? I'm not talking about making the game an mma grappling fest or being able to produce ridiculous juggling, like some fighting games. Maybe another way to create space between you and your adversar y/ies, while slightly-mediumly punishing them. Whaddaya think?
I don't know if anyone here played those, my friends and I mostly had to play them via imports and a specal boot disc.
I think they eventually came out in the USA.
Having played those though, it makes Absolver's game speed really apparent. It looks SO SLOW
I wish I tried it at Pax because it does look promising. But the stiff animation and speed kill it I think
Otherwise the art style is really cool and I like the concept
I don't know if anyone here played those, my friends and I mostly had to play them via imports and a specal boot disc.
I think they eventually came out in the USA.
Having played those though, it makes Absolver's game speed really apparent. It looks SO SLOW
I wish I tried it at Pax because it does look promising. But the stiff animation and speed kill it I think
Otherwise the art style is really cool and I like the concept