Developer Diary Xbox 360 PS3

Ubisoft sent us the fourth developer diary about Avatar, and this time the vehicles and weapons are in the spotlight.

ManThatYouFear
ManThatYouFear
Commented on 2009-11-27 11:15:45
Ubisoft, work on a game we WANT, like BGaE2
Conviction on ps3
and most of all

FIX GHOST RECON!
In reply to
Ajsomfan
Ajsomfan
Commented on 2009-11-27 11:40:51
Am I the only one that actually think this game looks good?!?
In reply to
digi_matrix
digi_matrix
Commented on 2009-11-27 13:32:30
Graphically, it looks good, but the gameplay feels shallow compared to what the movie can allow.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2009-11-27 13:56:15
I hope the movie is awesome, the creator of Terminator 2...it has to be!
In reply to
Majinme
Majinme
Commented on 2009-11-27 14:37:59
This episode actually made me interested in the game. It looks good. Only thing I'm worried about is the gameplay. I hope they can make the missions/objectives interesting and challenging enough to keep it fresh. The missions I saw in previous episodes didn't look that engaging.
In reply to
This message and account have been deleted at the user's request
phreakinpher
phreakinpher
Commented on 2009-11-27 17:15:03
The more I hear the developers telling me how "brutal" and "intense" and "extreme" the game is, the more I wonder if it actually is those things.

If a chick feels the need to tell you she's hot, then she's probably not a 10.
In reply to
Jato
Jato
Commented on 2009-11-28 15:43:33
That looks terribly generic. What's will all the boring jugle environments. Not impressed at all...
In reply to
munkini
munkini
Commented on 2009-11-29 12:51:24 In reply to Jato
Posted by Jato
That looks terribly generic. What's will all the boring jugle environments. Not impressed at all...
Based on the movie which seems to be also limited to jungle type environments. Not really convinced by either the movie or game at this point, bows and arrows versus machine guns is hard for me to swallow as anything other than a very lopsided conflict. Still, I will almost certainly see the movie anyway as so far Cameron has done very well in the SF genre...
In reply to
yutaro
yutaro
Commented on 2009-11-29 16:30:24 In reply to phreakinpher
Posted by phreakinpher
The more I hear the developers telling me how "brutal" and "intense" and "extreme" the game is, the more I wonder if it actually is those things.

If a chick feels the need to tell you she's hot, then she's probably not a 10.
"cool" "awesome" "really cool"! hahaha I thought the same thing. If that's the only vocabulary you need to work at Ubisoft, I'm sending in my application today!
In reply to
Frozpot
Frozpot
Commented on 2009-12-01 18:08:32 In reply to munkini
Posted by munkini
Based on the movie which seems to be also limited to jungle type environments. Not really convinced by either the movie or game at this point, bows and arrows versus machine guns is hard for me to swallow as anything other than a very lopsided conflict. Still, I will almost certainly see the movie anyway as so far Cameron has done very well in the SF genre...
While I can't bring myself to defend what looks to be a generic snore-fest, I kinda like the huge disparity between the factions. The bow and arrow is cool when you remember that the Navi arrow is the size of a human spear. It would be really cool if they could convey the weight of it all, but I feel like that is beyond this dev. You'd really have to balance the shit out of this game to make it enjoyable, and only time will tell if the dev is up to it...
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About the game
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