With the release of the remastered version of Assassin's Creed III last week, we felt it would nice to go back to 2014 to see if Assassin's Creed Unity could run in 4K with a stable framerate with our RTX 2080 Ti and i9 9900K. The result isn't perfect when the game is fully maxed out, but it seems to run smoothly most of the time, which allows to enjoy its beautiful graphics even more. Sure, there are still some small problems here and there (some pop-in issues or weird crowd movement for example), but overall, it's still a pretty impressive title to look at. Also, something we particularly like in this episode is the feeling you have every time the main character jumps, somehow floating a little bit longer than normal in the air, but it makes it even more vertiginous if you see what we mean. Odyssey does not convey the same impression anymore, because the devs have made the character more reactive and dynamic, and in a way, it's a little bit of a shame.