Trailer PC PS4 Xbox One Switch

The project from Romero Games and Paradox Interactive has been unveiled. Empire of Sin is a strategy game set in 1920s Chicago where players can build their own organized crime empire as one of the 14 distinct bosses. Get more details inside along with screens and trailer. The game will be out in Spring 2020 for PC, PS4, Xbox One and Switch.



Paradox Interactive and Romero Games Announce Empire of Sin
Build an Organized Crime Empire in 1920s Chicago in this Character-Driven Strategy Game

STOCKHOLM - Jun. 11, 2019 - Paradox Interactive and Romero Games have today announced Empire of Sin, a character-driven strategy game set in 1920s Chicago. Players build their own ruthless criminal empire as one of 14 distinct bosses vying to run the seedy underworld of organized crime in the city. With randomly generated starting conditions, players will have to adapt to survive and do whatever it takes to outsmart, out-gun and outlast their opponents. Empire of Sin will be coming to PC, Mac, Switch, Xbox and PlayStation consoles in Spring 2020.

Empire of Sin, the strategy game from Romero Games and Paradox Interactive, puts you at the heart of the ruthless criminal underworld of 1920s Prohibition-era Chicago. It’s up to you to hustle, charm and intimidate your way to the top of the pile and do whatever it takes to stay there. This character-driven, noir-inspired game puts players smack-dab in the glitz and glamor of the roaring 20s, letting them thrive in the gritty underbelly of organized crime.

Features:

• Build A Crime Empire: Raise your criminal empire from the ground up in several seedy enterprises (be it speakeasies, union skimming, or casinos) and building a team of loyal mobsters to make your mark on the streets. Once you make a name for yourself, expand your influence by taking over rival territory and adding more ventures to your repertoire.
• Defend and Expand Territory: If it comes to blows (hypothetically, of course) and your posse needs to send a message, face off in brutal turn-based combat. Recruit your goons strategically to build a strong chemistry within your crew to maximize combat damage and help secure your hold on the city.
• Explore a Living, Breathing City: Explore the streets of vibrant 1920s Chicago and interact with a full cast of living, breathing characters, each with lives of their own that inform how they react to what you do (or don’t do). Schmooze, coerce, seduce, threaten, or kill them to get your way.
• Wield Your Influence: Make and break alliances, bribe cops, and trade on the black market to gain an edge and expand the influence of your crime family. Always keep your enemies close and ensure you have a mole on the inside and eyes everywhere.
• Pursue Multiple Victory Strategies: Whether you make it to the top with violence, business smarts, or city-wide notoriety, there are a number of ways to become King or Queen of Chicago. With various starting conditions and constantly changing crew dynamics, no two playthroughs will ever be the same.

E3: screenshots

  • E3: Paradox and Romero Games announce Empire of Sin - E3: screenshots
  • E3: Paradox and Romero Games announce Empire of Sin - E3: screenshots
  • E3: Paradox and Romero Games announce Empire of Sin - E3: screenshots
  • E3: Paradox and Romero Games announce Empire of Sin - E3: screenshots
  • E3: Paradox and Romero Games announce Empire of Sin - E3: screenshots
  • E3: Paradox and Romero Games announce Empire of Sin - E3: screenshots
  • E3: Paradox and Romero Games announce Empire of Sin - E3: screenshots
  • E3: Paradox and Romero Games announce Empire of Sin - E3: screenshots
  • E3: Paradox and Romero Games announce Empire of Sin - E3: screenshots
  • E3: Paradox and Romero Games announce Empire of Sin - E3: screenshots

Key Art

  • E3: Paradox and Romero Games announce Empire of Sin - Key Art
Sdarts
Sdarts
Commented on 2019-06-11 19:26:49
This game looks cool, reminds me a lot of Gangsters 2: Vendetta, a great game at the time. Looking forward to it.
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About the game
Platform
PC PS4 XBOXONE SWITCH
Published by
Paradox Interact...
Developed by
Romero Games
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