Images PC Xbox One

The last big update before the full release of Rockfish's roguelike space shooter is now available on Steam, GOG, and Xbox One/W10. The new content brings the remnants of The Ancients, a mysterious alien race and more. Everspace will release on May 26 with also a boxed PC version in select territories. Details and screens inisde.



EVERSPACE v0.7 now live on Steam, GOG, Xbox One, and on the Windows Store – Full Release scheduled for May 26, 2017

The last major update before the full release of EVERSPACE brings a mysterious alien race, fast-travel portals, and functional cockpit displays, as well as numerous additions and improvements to the fast-paced space shooter from Hamburg-based indie studio ROCKFISH Games.

Hamburg, April 13, 2017 – Hamburg-based indie developer ROCKFISH Games just announced the last major EVERSPACE update before the full game version is released. As of now, version 0.7 of the action-packed roguelike space shooter is ready to download on Steam, GOG.com, Xbox One, and on the Windows Store. Together with the digital full release on May 26, 2017, a boxed PC version for €39.99 will hit retail shelves in Germany, Austria, and Switzerland, distributed by EuroVideo Medien. In Poland, the Czech Republic, and Hungary, the boxed version will be distributed simultaneously by Techland.

In the latest update, players will encounter the remnants of a mysterious alien race known only as “The Ancients.” Ruins built by the technologically-advanced race hold teleporters that work as shortcuts, letting players skip some locations on their journey. The ruins also contain valuable Glyphs, which function similarly to the previously introduced Sub-Routines but with far more fantastical effects, affecting overall playstyle immensely. Getting these Glyphs will not be an easy task: players must first confront the mysterious Ancients themselves.

Functional cockpit displays have also been added for all player ships. In addition to extant HUD elements, players will now be able to see the component damage overview of their ship, as well as information about locked targets. With this addition also comes an option for purists to turn off the HUD elements entirely in first person mode and rely solely on cockpit instrumentation.

The popular Colonial Gunship, already upgraded in previous releases, gets another new and exclusive device: the Missile Turret. This mighty piece of equipment automatically fires salvos of powerful homing projectiles, with the downside of having a longer reload time between shots.

Along with these massive additions, the newest update fixes occasional crashes encountered on the Xbox One in the recently-added Colonial Stations, includes backer names from the crowdfunding campaign in several game locations, and significantly enhances the game’s overall performance and visual quality.

The complete changelog of all updates is available on the official EVERSPACE forum (requires registration): https://forum.everspace-game.com/categories/news

Update v0.7 The Ancients

  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients
  • Everspace launches May 26 - Update v0.7 The Ancients

Update v0.4 Colonial Stations

  • Everspace launches May 26 - Update v0.4 Colonial Stations
  • Everspace launches May 26 - Update v0.4 Colonial Stations
  • Everspace launches May 26 - Update v0.4 Colonial Stations
  • Everspace launches May 26 - Update v0.4 Colonial Stations
  • Everspace launches May 26 - Update v0.4 Colonial Stations
  • Everspace launches May 26 - Update v0.4 Colonial Stations
About the game
Platform
PC PS4 XBOXONE SWITCH
Published by
Rockfish Games
Developed by
Rockfish Games
Patreon

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What's up?
  • Loakum

    Loakum *sips on a wine glass of grape juice* Why do I feel compelled to chant, “Let’s go Brandon?” Hmmmm (1 Week ago)

  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (7 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (11 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (11 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (11 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (11 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (11 Weeks ago)

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