Xbox 360 PS3

THQ today released this trailer of the upcoming Frontlines: Fuel of War, to be released on PC, Xbox 360 and PS3. The latter version was recently delayed, while the PC and Xbox 360 versions are still on plan to be released during the first quarter of 2008. The game has been playable on several expos lately, and people really like what they are seeing - specially how the game has progressed graphically lately. With the release of Call of Duty 4 soon, and the awesome spring with World In Conflict, Battlefield: Bad Company and Frontlines, the only thing an online war fan can say is: Hallelujah!

synce
synce
Commented on 2007-10-26 18:14:11
Finally something innovative. I love the unique art direction too.
In reply to
KORNdog
KORNdog
Commented on 2007-10-26 18:33:41
looks ok. visually it just looks like any other modern warfare themed game so no points there. the ideas a gud'un tho, we need more objective based multiplayer, kinda prefare enemy territory atm tho, mainly cos i was a big fan of the original free PC game.
In reply to
rustykaks
rustykaks
Commented on 2007-10-26 19:08:13
jason bourne called and he's pissed
In reply to
Gamer13
Gamer13
Commented on 2007-10-26 19:18:28
Hope this will be a good shooter.
In reply to
szaromir
szaromir
Commented on 2007-10-26 19:26:19
The scope is nice.
In reply to
thedudex06
thedudex06
Commented on 2007-10-26 19:48:04
64 player fps on 360????? i dought it
In reply to
SPBTooL
SPBTooL
Commented on 2007-10-26 20:33:35 In reply to KORNdog
Isn't this made by some of the group that made the Desert Combat MOD for BF:1942?
Posted by KORNdog
looks ok. visually it just looks like any other modern warfare themed game so no points there. the ideas a gud'un tho, we need more objective based multiplayer, kinda prefare enemy territory atm tho, mainly cos i was a big fan of the original free PC game.
I was a huge fan of RtCW:ET also. But I just don't like the QW:ET demo. The core game play feels off and it seems they overcomplicated some of the wrong things while simplifying some that they shouldn't have.

Wait? One on one skirmish? So does that mean we will be getting bots? Some split screen would be nice too. Not enough games support on the couch coop/vs.
In reply to
Manager - Shemale
Manager
Commented on 2007-10-26 20:36:13 In reply to thedudex06
Posted by thedudex06
64 player fps on 360????? i dought it
32p on Xbox 360.
In reply to
miketuck3r
miketuck3r
Commented on 2007-10-27 02:23:26
.
In reply to
Real720
Real720
Commented on 2007-10-27 15:35:01 In reply to thedudex06
Posted by thedudex06
64 player fps on 360????? i dought it
Why? Black Hawk Down for the xbox was able to support 50 players. Also, PDZ was originally planned to support 50 players or more.
In reply to
thedudex06
thedudex06
Commented on 2007-10-27 16:50:07 In reply to Real720
Posted by Real720
Why? Black Hawk Down for the xbox was able to support 50 players. Also, PDZ was originally planned to support 50 players or more.
it would lag like crazy.......
In reply to
KORNdog
KORNdog
Commented on 2007-10-27 17:59:32 In reply to thedudex06
Posted by thedudex06
it would lag like crazy.......
not really. if the inferiour ps3 online service can support 40 players online in resistance with no lag at all, im sure 64 wouldnt be too hard...as long as the devs where willing to put in the time.
In reply to
blindrocket
blindrocket
Commented on 2007-10-27 18:34:58
Nothing about the PS3 online service would be inferior to cause lag in games.
In reply to
szamal
szamal
Commented on 2007-10-27 18:58:12
hm looks awesome to me!;D
In reply to
About the game
Platform
X360
Published by
THQ
Developed by
Kaos Studios
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