Xbox 360

THQ and Kaos Studios today released a multiplayer demo of Frontlines: Fuel of War, to be released on the 29th of February on PC and Xbox 360 (while the PS3 version was cancelled). We have an interview with the developers, thanks to XCN, and a gameplay video from the demo. Recording gameplay without putting people's gamertags on video isn't the easiest thing, so be ready for some insane editing. The interview covers everything from DLC to platform comparison, so check it all out inside.

Xbox 360 PS3

THQ released this trailer of Frontlines: Fuel of War, and this week it's the Infantry Tactics turn to get an own presentation video. Judging from the menus, it seems like it's all PC footage - but I was pleasantly surprised with this one. The animations looks good, and maybe this game can actually live up to it's promise!

Xbox 360 PS3

THQ and Kaos has released a trailer of Frontlines: Fuel of War, planned for a release in February on Xbox 360, PC and Playstation 3. The trailer explains the Drones in the game, there are quite a few, and it seems like Kaos has learned from their work on Battlefield - there were people who complained about the fact that vehicles were too powerful, and now the drones can take care of this. Hopefully they just won't turn the battlefield into a robot circus.

Xbox 360 PS3

THQ today released this trailer of the upcoming Frontlines: Fuel of War, to be released on PC, Xbox 360 and PS3. The latter version was recently delayed, while the PC and Xbox 360 versions are still on plan to be released during the first quarter of 2008. The game has been playable on several expos lately, and people really like what they are seeing - specially how the game has progressed graphically lately. With the release of Call of Duty 4 soon, and the awesome spring with World In Conflict, Battlefield: Bad Company and Frontlines, the only thing an online war fan can say is: Hallelujah!

PC Xbox 360 PS3

THQ releases these new screenshots of Frontlines: Fuel of War, Tactical-FPS running on UE3 about which we should learn more details during this summer's E3.

PC Xbox 360 PS3

Wow, monday is living ! Here are nine new screenshots of Fuel of War, kindly sent by THQ. Unfortunately, we still don't know if these images are from PC of X360 version, and it looks a bit worse than last time.

Xbox 360 PS3

Twelve screenshots for Frontlines: Fuel of War, the first THQ game using the Unreal Engine 3. We're glad to see how well the game is going graphically, since its first screenshots. It looks hot !

Xbox 360 PS3

THQ released these five new images of Frontlines: Fuel of War, one (more?) FPS to be released sometimes this year on PS3 and 360.

Xbox 360 PS3

THQ released these awesome-looking images of Frontlines: Fuels of War today. Battlefield needs a challenger, and what better is than a company that was sold by DICE themselves?

Xbox 360 PS3

Here come two new screenshots of Frontlines: Fuel of War, the new FPS of Kaos Studios (they are the creators of Battlefield 2's famous mod "Desert Combat", on PC). The game isn't really a graphical showcase of the Unreal Engine 3, but it seems detailed enough, knowing how big and free the maps are supposed to be.

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What's up?
  • nostradamus

    nostradamus lmao *mild shock* Ancel was a piece of shit all along. suprised_picachu.jpg (1 Day ago)

  • toelessfoot

    toelessfoot Right. I think programmable shaders were adopted fairly early on consoles (xbox360/ps3) (1 Day ago)

  • MrWhite

    MrWhite @toelessfoot: Well, only recently they have been. I think this is the first gen I've seen where PC's are playing catch up. Not through hardware power, but through development cycles (1 Day ago)

  • toelessfoot

    toelessfoot Yeah I think innovations on the console side are taken up more quickly by PC than vice versa because consoles are really lead platform for everything (1 Day ago)

  • MrWhite

    MrWhite At least for most gamers. Similar to when everything went to pci-e (2 Days ago)

  • MrWhite

    MrWhite I think we could be seeing a dramatic shift in PC hardware where it'll be essential to own both an SSD and a next gen card with the api's to use them. That also would probably require new motherboards (2 Days ago)

  • MrWhite

    MrWhite If a game is built from the ground up to take advantage of that, though... (2 Days ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

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