Pandemic released this long video of Mercenaries 2: World in Flames showing the different way to play the same mission with each of the three characters in the game. Looks like the delay was very beneficial there, the framerate seems much better, with only a tad too much tearing.
Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)


All comments (33)
Commented on 2008-07-04 10:59:51
Commented on 2008-07-04 11:04:54
Commented on 2008-07-04 11:10:35
Commented on 2008-07-04 11:12:56
Commented on 2008-07-04 11:50:03But too much brownish... that time of the day lasts a few minutes in real life! I want to see blue skies in videogames, dammit!
Commented on 2008-07-04 12:20:12
Commented on 2008-07-04 13:20:50does look good tho, they need to work on that framerate and screentearing tho...it was terrible.
Commented on 2008-07-04 14:08:14This looks like it is going to be a lot of fun for quite a while....
Visuals are great (considering all the destruction)
Gameplay is spot on!
...
I don't really care about the rest!!!
Bring it on!
Commented on 2008-07-04 14:16:25
Commented on 2008-07-04 15:16:44
Commented on 2008-07-04 15:59:17
Commented on 2008-07-04 17:29:29
Commented on 2008-07-04 18:01:54
Commented on 2008-07-04 18:57:27To be honest, i'm abit disappointed. The levels are pretty empty and uninspiring..they didnt show the destructablity properly of everything lik ewe saw a few trailers back.
Alot more work needs to going into the framerate and AI too.
Commented on 2008-07-04 19:07:26you can complete the objective 3 different ways
overkill is the best way, just don't care and do as much blowing up as possible
sweeet!
Commented on 2008-07-04 19:08:11 In reply to jioann00some like doing it sneakily, some like blowing everything sky high and causing as much destruction as possible
i guess the game might be short and this way you can create alot of replayability. I can see achievements for each seperate class
Commented on 2008-07-04 19:27:16 In reply to cchanceAs for the game, it's shaping up nicely actually...looks like loads of fun! I worry about the draw distance which isn't very apparent in this vid, but the previous vids I've seen show immense pop-in. Lets hope this one comes out well polished!
Commented on 2008-07-05 00:25:24 In reply to cchance
Commented on 2008-07-05 01:58:05 In reply to cchancethe game looks nice anyways, i just thought it was funny in the vid how the voice over said "now helicopters don't usually stand around waiting for you like that, i guess he didn't see him." no hiding that A.I stupidity mr director!
Commented on 2008-07-05 04:02:08 In reply to mustacio
Commented on 2008-07-05 09:15:37
Commented on 2008-07-05 11:30:11 In reply to jioann00
Commented on 2008-07-05 14:22:10Maybe because they want to blow things up in a game that's created around the concept of blowing things up.
Commented on 2008-07-05 17:07:59Why are we getting these kind of obvious faults in next gen games?