GSY Preview PS3

Lucky us, we have been playing Sly Cooper: Thieves In Time for a little while now, and we finally found a bit of time to write a preview about the very beginning of the adventure, which includes the prologue and the first world in Japan. Because the weekend always brings good news, we've also added a couple of homemade videos for your eyes only. Enjoy!

Back in Business

After an HD remake released which is available on Bluray and PSN a little while ago, Sly Cooper is finally back for a whole new episode. The story picks up where we left off with Sly enjoying his retirement with his beloved Carmelita Fox, who used to chase him to put him behind bars. Enjoying, I said? Well, not quite. Soon enough, Sly starts to get really bored and the need to pull a heist resurfaces. Old habits die hard. Right about when he's planning everything, his old friend Bentley pays him a visit and tells him he's very worried about the disappearance of his girlfriend, Penelope. That's not all though, he also discovered that the pages of Sly's precious Thievius Raccoonus (which is some kind of family journal gathering all the info concerning the family heists) are changing or disappearing too. The team decides it is time for a reunion, and there is no time to lose. Indeed, someone is trying to mess up with the past, changing history and endangering the Cooper legacy in the process.

After a short summary of the previous episodes, the player finds himself thrown into a rather straightforward prologue in which he learns the basics of gameplay. If you are familiar with the franchise, you should feel right at home since we find the same mix of action, platforming and even stealth. The game also introduces several types of gameplay mechanics, depending on the character you play (more of them will unlock as you progress into the game of course). With Sly, you'll climb everywhere, you'll walk on tight ropes or try to stay away from the light, while Bentley will make a good use of his wheelchair to overcome the different obstacles in his way. His hacking abilities will also be handy, as proven in our second video with a few examples of the mini-games he will have to complete. As for Murray, well, the game more or less turns into a simplistic brawler, which is probably the part of the game we felt less enthusiastic about. The character is a bit awkward, which is no wonder considering his weight, and the lock-on system could use a bit of work.


On the sly

Because the story revolves around time travel, the trio will visit many different timelines, starting with feudal Japan. The first ancestor Sly meets is called Rioichi Cooper, but before you can free him, you start in the team's base of operations. There, you do a bunch of things, like buying new abilities for you and your crew (a paraglider, new combos, sleeping darts, etc.), or choosing to replay a completed level to find all the missing collectibles. There is even an old arcade machine which first needs to be fixed. We can't say what it's for yet, but we can assume it will allow to play the different mini-games once they are unlocked in the main story, or once the game is completed. Now maybe we are wrong, we'll let your know when we have finished it and when the review embargo is lifted. When you have selected the next mission, you are thrown into an open environment which more or less serves as a hub. There you can either look for the many collectibles hidden everywhere, or follow your main objectives (take a picture of different locations, find the different pieces of an armor, etc.).

Each level is also accessible via this giant hub, but of course, they are all built on a linear structure. Again, it's not any different from the previous games in the series. As we stated before, the gameplay mechanics will vary depending of the character you play, but also on the disguise you're wearing. Indeed, one of the new features of this new opus is the fact that you can now wear different costumes granting you new abilities. Your first objective will be to find a way to steal a samurai armor in order to infiltrate the prison and be able to free your ancestor without raising suspicions. Changing your costume is as easy as pressing the L2 button, so you don't need to pause the game and go through a fastidious menu system to do so. Later in the game, Murray will disguise himself as a geisha to seduce the guard and distract them. A nice tribute to music/dancing games such as Guitar Hero to name but one. The different characters also have specific abilities, like Rioichi and his leaping dragon technique, which allows him to jump from one spot to another in an instant. That's obviously the least we could expect from the famous inventor of sushi.


First impressions


When people learned that Sucker Punch would not be in charge if this sequel, some fans started to fear it might go wrong. From what we have seen, Thieves in Time is really faithful to the franchise, and though we still have to play the whole game to find out if the added gameplay mechanics are all relevant, we have had fun playing the beginning of the adventure. As you can see in our videos, the game does not only play well, it also looks very nice. So if you like the genre and if you think there is a clear lack of cartoony platform games, then just stay tuned for more in the upcoming weeks.
Ian_Nottingham
Ian_Nottingham
Commented on 2013-01-11 17:33:37
The game actually looks good, i like the visual design of the game.I never got caught up in the sly series so i might rent this one
In reply to
KORNdog
KORNdog
Commented on 2013-01-11 18:26:28
I love this series, possibly more so then ratchet series and jak 1. I really like the stealthy platforming. It feels different from anything out there in the genre. I don't like sly's new face though, and i have NEVER liked his voice, but aside from that i'll give it a go. Will probably rent it, but the allure of cross platform, cross save, cross buy PS3/vita goodness is pulling me towards buying it. I dunno. We'll see.
In reply to
nostradamus
nostradamus
Commented on 2013-01-11 18:35:34
some devs love the ps2so much, their ps3 games seem stuck on last-gen. geez update your tech.
In reply to
KORNdog
KORNdog
Commented on 2013-01-11 18:49:24 In reply to nostradamus
It's a different developer, there was no tech to "update"??
In reply to
IRAIPT0IR
IRAIPT0IR
Commented on 2013-01-11 18:58:50 In reply to KORNdog
Posted by KORNdog
It's a different developer, there was no tech to "update"??
When your game looks "last gen" yes there is a tech to be updated.
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2013-01-11 19:06:31 In reply to IRAIPT0IR
When people say such a thing and you don't own the system, it makes people sound like jeaolus fanboys. ;p

Plus, are you all graphics whores who can't enjoy a game when it doesn't have a billion polygons and crazy HD textures? Thieves in Times would clearly not have run on ps2 but to know that you'd have to be a bit objective. It's not the best looking game ever, but who cares, it's not supposed to. What it does, it does right.
In reply to
SplitTongue
SplitTongue
Commented on 2013-01-11 19:17:37 In reply to Driftwood
Posted by Driftwood
Plus, are you all graphics whores who can't enjoy a game when it doesn't have a billion polygons and crazy HD textures?
As a confessing gfx-whore i must say:
Depends on the genre really. This one looks as it's supposed to for a 'cel-shading' jump'n'run, nothing wrong with it imo (as opposed to epic mickey, which REALLY looks poor, even for it's genre). So yea, right now i'm a bit jealous for not having a PS3.
Posted by nostradamus
some devs love the ps2so much, their ps3 games seem stuck on last-gen. geez update your tech.
As if Black Ops 2 featured hires textures... Laughable !
In reply to
IRAIPT0IR
IRAIPT0IR
Commented on 2013-01-11 19:28:07 In reply to Driftwood
Posted by Driftwood
When people say such a thing and you don't own the system, it makes people sound like jeaolus fanboys. ;p

Plus, are you all graphics whores who can't enjoy a game when it doesn't have a billion polygons and crazy HD textures? Thieves in Times would clearly not have run on ps2 but to know that you'd have to be a bit objective. It's not the best looking game ever, but who cares, it's not supposed to. What it does, it does right.
Im just posting about what KORN said, I don't care at all if graphics looks "last gen" as far as it doesn't get away with the gameplay itself or my enjoyment of said game.

This game doesn't look bad at all as far as Im concerned, I was just adressing what KORN said thats all.
In reply to
KORNdog
KORNdog
Commented on 2013-01-11 19:34:28 In reply to IRAIPT0IR
Posted by IRAIPT0IR
Im just posting about what KORN said, I don't care at all if graphics looks "last gen" as far as it doesn't get away with the gameplay itself or my enjoyment of said game.

This game doesn't look bad at all as far as Im concerned, I was just adressing what KORN said thats all.
What nos said made no sense (and weirdly, you backed him up), a new developer can't "update" their "ps2" tech, because they're not the same devs as the ones who made the PS2 versions. Now, if sucker punch where making the game, it would make sense, but they're not.
In reply to
SplitTongue
SplitTongue
Commented on 2013-01-11 19:36:51
Why does it look last gen ? No, it doesn't ! It's timeless, just like Jet Set Radio ! Go forward in time, let's say 50 years, and you will see it's still enjoyable BECAUSE of it's cartoonish look ! And then go play some Black Ops 2 and you'll be ROFL'ing
In reply to
KORNdog
KORNdog
Commented on 2013-01-11 19:39:51 In reply to SplitTongue
Posted by SplitTongue
Why does it look last gen ? No, it doesn't ! It's timeless, just like Jet Set Radio ! Go forward in time, let's say 50 years, and you will see it's still enjoyable. And then go play some Black Ops 2 and you'll be ROFL'ing
True. The style definately helps it. The sly collection is one of the better examples of the HD remasters. It makes the already clean, cel shading work even cleaner. It looks nice. Polygonal, but nice.
In reply to
IRAIPT0IR
IRAIPT0IR
Commented on 2013-01-11 20:13:54 In reply to KORNdog
Posted by KORNdog
What nos said made no sense (and weirdly, you backed him up), a new developer can't "update" their "ps2" tech, because they're not the same devs as the ones who made the PS2 versions. Now, if sucker punch where making the game, it would make sense, but they're not.
If you can't update an engine whatever it is even if its not yours I say the company lacks skilled enginners, look at Irrational for example, those dudes use a "modified" UE3 or something of that nature, that was my point since the first post I made, devs can update an engine to up to date standards.

But whatever I like the artstyle of this games and my posts are not about the look of the game at all so I will shut up now.





In reply to
deafwing
deafwing
Commented on 2013-01-11 21:15:18 In reply to IRAIPT0IR
Posted by IRAIPT0IR
If you can't update an engine whatever it is even if its not yours I say the company lacks skilled enginners, look at Irrational for example, those dudes use a "modified" UE3 or something of that nature, that was my point since the first post I made, devs can update an engine to up to date standards.

But whatever I like the artstyle of this games and my posts are not about the look of the game at all so I will shut up now.
could also be that the company intentionally didn't want to update anything (yes at risk of people saying it looks dated) but it maintains that "look and feel" gamers seem to have a big issues with these days ... *cough* Dante
In reply to
bleachedsmiles
bleachedsmiles
Commented on 2013-01-11 21:26:43
looks terrible visually. Not digging 'the style' at all. But then i'm a graphics whore and expected alot more from when they showed that teaser trailer
In reply to
KORNdog
KORNdog
Commented on 2013-01-11 21:27:01 In reply to IRAIPT0IR
Posted by IRAIPT0IR
If you can't update an engine whatever it is even if its not yours I say the company lacks skilled enginners, look at Irrational for example, those dudes use a "modified" UE3 or something of that nature, that was my point since the first post I made, devs can update an engine to up to date standards.
You need a foundation to update something. These devs never worked on the original series, hence no foundation, hence no engine to update, they made an engine that did the job they wanted it to. The series is massively stylised anyway, so throwing a ton of polys and high res textures at it probably wouldnt have benefitted it at all.

Make no mistake, the game could look better, i mean, it's no uncharted after all. I'm simply picking at the wording nos used. Which made no sense. But then nos rarely ever does so i don't even know why i bothered tbh.
In reply to
Isomac
Isomac
Commented on 2013-01-11 22:44:34
I recently got the Sly HD collection and I was surprised. Really cool games. I'll definitely need to check out this game too.
In reply to
deafwing
deafwing
Commented on 2013-01-11 23:31:14 In reply to KORNdog
Posted by KORNdog
You need a foundation to update something. These devs never worked on the original series, hence no foundation, hence no engine to update, they made an engine that did the job they wanted it to. The series is massively stylised anyway, so throwing a ton of polys and high res textures at it probably wouldnt have benefitted it at all.

Make no mistake, the game could look better, i mean, it's no uncharted after all. I'm simply picking at the wording nos used. Which made no sense. But then nos rarely ever does so i don't even know why i bothered tbh.
true that and to add to that ... the only way updates makes sense would be something like Bionic Commando but that game had a total over all by a completely new team/company ... and the reviews/gamer opinions were mixed so ... updates don't always works besides this series really doesn't "need" it ... well IMO at least (to each his own)
In reply to
norbert
norbert
Commented on 2013-01-13 19:20:43
Gfx are fine. The mini game with top view doesn't look good but otherwise it is not a deal breaker at all. I just hope the game is going to be long because it will definitely be great and at40$ retail it is even better. Those who have PS vita will basically get both version so I would say must buy for them
In reply to
xgei8ht
xgei8ht
Commented on 2013-01-14 19:18:02
For the style. It looks great.

Never played the series, but looks interesting.

As games go in general.

I'm hoping

CRYSIS
METRO
SKYRIM

All die, overrated games that bored me to tears.

No style at all.
In reply to
infamous
infamous
Commented on 2013-01-20 12:51:56
Next played it. But this time I will probably buy it
In reply to
About the game
Platform
PS3 VITA
Published by
Sony Computer En...
Developed by
Sanzaru Games
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  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (4 Days ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (4 Days ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (4 Days ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (4 Days ago)

  • b0vril

    b0vril yea but, would it be halo then? (5 Days ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (5 Days ago)

  • nostradamus

    nostradamus Halo Infinite sure is one ugly damn game. Pretty obvious nothing is going to massible change if the Ip doesn't die and start from the ground up with another publisher/dev that doesn't retread the ol (5 Days ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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