School holidays or not, the Gamersyde team is still hard at work to bring you quality content. Three years after a very enjoyable first episode, Wishfully Studios is back with Planet of Lana II, a sequel that doesn't take too many risks but is still very enjoyable to play. Here's why.
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After a trial version that had left us with mixed feelings, the full version of the first Planet of Lana ultimately won us over with its aesthetics, universe, and overall atmosphere, which were perfectly complemented by the masterful soundtrack. For this sequel, Wishfully Studios must have wanted to avoid repeating the same mistake of an average demo by including several sequences set at different points in the game, as proof of the variety of environments and gameplay mechanics that this second installment was bound to include. We don't know yet if they were right to do so with this new demo, but from our point of view, revealing too much is not always the best approach when it comes to video games (or any other medium for that matter). As we received our code well in advance of the release, we didn't need to try out this trial version, and so the surprises lost none of their impact. The first episode may not have received the same resounding reception as Inside from a global perspective, but it nonetheless remains an excellent memory for us. Unsurprisingly, this sequel follows the same path as far as we're concerned. Graphically stunning, with an excellent sense of staging for key moments, Planet of Lana II is as enjoyable to play as its predecessor. The soundtrack is as good as ever, the dialogues (once again in the same language invented by the dev team) are often touching, and the new interactions with the local wildlife, which Mui is able to control, give the developers the opportunity to broaden the scope of possibilities for the series of little puzzles that punctuate the game's progression. Be careful, though, don't imagine that in the six to seven hours that the adventure lasts, the puzzles will necessarily be renewed without the slightest repetition. Most of the mechanics come back fairly regularly, but always with a slightly different presentation that first requires you to understand what is expected of you, then to figure out how to solve the problem in front of you. There's even a short boss fight sequence, which also takes advantage of the complementary nature of Lana and Mui.