Trailer PS4 Xbox One PC

King Art Games has launched a Kickstarter campaign for its real-time strategy game Iron Harvest. The developer seeks $450,000 to help produce the base game and campaigns, skirmish mode and multiplayer come at higher stretch goals. The good news is with this camapign, the title is now also expected to release on consoles. The game is set in an alternate reality of 1920+, the same universe of the board game Scythe. To get a better idea of the title's classic real-time strategy gameplay, a new video showcases 6 minutes of footage. More information on the crowdfunding campaign and the rewards here.

11 screenshots

  • Iron Harvest kickstarted, new video - 11 screenshots
  • Iron Harvest kickstarted, new video - 11 screenshots
  • Iron Harvest kickstarted, new video - 11 screenshots
  • Iron Harvest kickstarted, new video - 11 screenshots
  • Iron Harvest kickstarted, new video - 11 screenshots
  • Iron Harvest kickstarted, new video - 11 screenshots
  • Iron Harvest kickstarted, new video - 11 screenshots
  • Iron Harvest kickstarted, new video - 11 screenshots
  • Iron Harvest kickstarted, new video - 11 screenshots
  • Iron Harvest kickstarted, new video - 11 screenshots
  • Iron Harvest kickstarted, new video - 11 screenshots

Artworks

  • Iron Harvest kickstarted, new video - Artworks
  • Iron Harvest kickstarted, new video - Artworks
  • Iron Harvest kickstarted, new video - Artworks
  • Iron Harvest kickstarted, new video - Artworks
  • Iron Harvest kickstarted, new video - Artworks
  • Iron Harvest kickstarted, new video - Artworks
Archer5
Archer5
Commented on 2018-03-14 17:24:57
Fantastic concept art and... That's all.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
KING Art
Developed by
KING Art
Patreon

$233 of $400 per month

What's up?
  • toelessfoot

    toelessfoot lol truly (18 Hours ago)

  • MrWhite

    MrWhite That's some Star Trek shit. (20 Hours ago)

  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (20 Hours ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (20 Hours ago)

  • MrWhite

    MrWhite Yeah, you'd have thought Valve would have put that in there. eye tracking with those controllers would have made it a true next gen headset. (20 Hours ago)

  • toelessfoot

    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (21 Hours ago)

  • toelessfoot

    toelessfoot Too bad the Index doesn't have eye tracking (21 Hours ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

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