Trailer PS4 Xbox One PC

Naps Team is a studio composed of industry veterans who have worked with publishers like Gremlin Interactive, Atari/Infogrames, Interplay or Ubisoft. They have just launched a Kickstarter campaign for Iron Wings, a single-player air combat game set during World War II, which could also feature some multiplayer action if they manage to get enough money from backers. The project is pretty ambitious, and even though it cannot be compared to AAA titles in terms of visuals, it seems immersive and interesting enough to deserve your attention. To find out more about the game, check out the videos inside and the Kickstarter page.

nostradamus
nostradamus
Commented on 2016-11-22 21:03:05
ayy, lmao.
In reply to
Sdarts
Sdarts
Commented on 2016-11-23 06:13:54
Crimson Skies' description: industry veterans, single-player, air combat game, set during World War II, also feature some multiplayer action, pretty ambitious, even though it cannot be compared to AAA titles in terms of visuals, immersive, interesting enough to deserve your attention.

Microsoft, for the love of everything that is holy - and unholy as well, please just remaster Crimson Skies, the best air fighting game ever.
In reply to
7Force
7Force
Commented on 2016-11-25 15:12:13
Looks good ^^
In reply to
Kostchtchie
Kostchtchie
Commented on 2016-11-26 15:37:16
looks good, might pick this up, loved the game play video action
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Naps Team
Developed by
Naps Team
Patreon

$233 of $400 per month

What's up?
  • toelessfoot

    toelessfoot lol truly (4 Hours ago)

  • MrWhite

    MrWhite That's some Star Trek shit. (5 Hours ago)

  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (5 Hours ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (5 Hours ago)

  • MrWhite

    MrWhite Yeah, you'd have thought Valve would have put that in there. eye tracking with those controllers would have made it a true next gen headset. (5 Hours ago)

  • toelessfoot

    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (6 Hours ago)

  • toelessfoot

    toelessfoot Too bad the Index doesn't have eye tracking (6 Hours ago)

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