Trailer PC PS4 Xbox One Switch

Yesterday Kalypso Media revealed Immortal Realms: Vampire Wars, a new strategy IP developed by Palindrome Interactive with a gameplay that mixes turn-based combat with card game elements and empire management. Some screenshots for now and a short teaser before more will be revealed during E3. The game will launch on PC first in September 2019 then on consoles in Spring 2020.



IMMORTAL REALMS: VAMPIRE WARS ANNOUNCED
New turn-based strategy IP with card game and empire management coming to PC and consoles

Bracknell UK, 7th June 2019
Strategy gaming specialists Kalypso Media and developers Palindrome Interactive are thrilled to reveal the teaser trailer for Immortal Realms: Vampire Wars, a brand-new strategy IP for E3 2019 that mixes turn-based combat with card game elements and empire management for an innovative new take on the genre. The game will release on Windows PC in Fall 2019, and will arrive on PlayStation®4, Xbox One and Nintendo Switch in Spring 2020. Details of the PC version can be found on the Kalypso Shop and Steam.

Immortal Realms – Vampire Wars is an engaging strategy game set in a dark vampire world in turmoil, that combines empire management and turn-based combat with unique card-game elements. Descend into a mythical world filled with horrors and legends – and hurl yourself into a compelling gothic adventure paired with a challenging game experience. Discover the secrets of Nemire and experience an enthralling story from the perspective of four mighty vampire lords, each with their own goals and agendas.

Command one of three unique vampire clans with distinctive units, powers, gameplay mechanics and characters, making strategic manoeuvres in “Kingdom” mode before switching over to “Combat” mode to take on your foes in tense, closely fought battles. Original card game elements enhance the gameplay and provide a refreshing take on the genre. Each clan and vampire lord has access to their own set of cards, which can be combined to powerful effect.

9 screenshots

  • Kalypso announces Immortal Realms: Vampire Wars - 9 screenshots
  • Kalypso announces Immortal Realms: Vampire Wars - 9 screenshots
  • Kalypso announces Immortal Realms: Vampire Wars - 9 screenshots
  • Kalypso announces Immortal Realms: Vampire Wars - 9 screenshots
  • Kalypso announces Immortal Realms: Vampire Wars - 9 screenshots
  • Kalypso announces Immortal Realms: Vampire Wars - 9 screenshots
  • Kalypso announces Immortal Realms: Vampire Wars - 9 screenshots
  • Kalypso announces Immortal Realms: Vampire Wars - 9 screenshots
  • Kalypso announces Immortal Realms: Vampire Wars - 9 screenshots
About the game
Platform
PC PS4 XBOXONE
Published by
Kalypso Media
Developed by
Palindrome Inter...
Patreon

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  • Melmoth

    Melmoth for games not exporting data, you can still use audio as input on the jetseat, but i haven't tried that yet and don't know how well it works. (6 Hours ago)

  • Melmoth

    Melmoth while the jetseat uses telemetry from the games that support exporting it, and has 6-8 zones of vibration/feedback. so you get much more nuansed and adjustable feedback (7 Hours ago)

  • Melmoth

    Melmoth @toelessfoot: I don't have any experience with the buttkicker, but from what i understand it's just using game-audio as input, and is 1 large shaker/motor, so it won't be direction-specific feedback (7 Hours ago)

  • nostradamus

    nostradamus other than peer FOMO, and fuck that to begin with. (btw, when Elden 'GOAT!!1' Ring releases, but the damn console!) (1 Day ago)

  • nostradamus

    nostradamus @MikeManiac61: just mind your buisness working on that backlog and never cabing in than givvin 250$ to a PR Harware Maker (more or less with pack-ins). When you Jump In makes no difference whatsoever (1 Day ago)

  • docLEXfisti

    docLEXfisti A complete un- and reinstall didn't help. Applied for a refund now... what a shame (1 Day ago)

  • MikeManiac61

    MikeManiac61 @MrWhite: Tell me about it! That's why i'm in no rush for buy the PS5 or next gen system. Its bad enough some of the games come out buggy as hell that takes a year to patch. (2 Days ago)

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